Age of History 3

Age of History 3

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SFX only from HOI4
   
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SFX: Sounds
Tags: SFX
File Size
Posted
Updated
4.061 MB
27 Oct, 2024 @ 4:08am
27 Oct, 2024 @ 4:09pm
2 Change Notes ( view )

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SFX only from HOI4

Description
Replaced almost all sound effects in the game with effects from HOI4 and 1 from victoria3. I left the ones I didn't find better or not used by the game. I tried to set it up so that it was pleasant to listen to. But I can always improve something upon request.
14 Comments
X O L I N E 23 Mar @ 7:07am 
Nice
VainFire  [author] 19 Jan @ 5:46am 
Yes. I didn't create these effects
aaladag 17 Jan @ 9:16am 
Can I use the sound of this mod for my mod?
Yasemin 13 Jan @ 8:57am 
ı dont know hoi4 but this sound pack is soo goood! perfect thankz!:steamthumbsup:
VainFire  [author] 7 Jan @ 10:26pm 
You shouldn't write this to me🤣, but to our favorite developer who created the game's code. In HoI4, anti-spam was taken into account, and here, uh... well... it's a continuation of AoC2.
slamyolk 29 Dec, 2024 @ 10:28pm 
When I select multiple troops, it plays the sound for all of them. So, I just get overwhelmed by the sound.
dozer 8 Nov, 2024 @ 3:37am 
good. THX:steamthumbsup:
VainFire  [author] 6 Nov, 2024 @ 4:02am 
*cannonshots I once added for province sieges. Taken from the TGW Redux mod
VainFire  [author] 6 Nov, 2024 @ 3:51am 
Yes, in modern times everything is fine with that. If more people want gunshot sounds, even during the "Mesozoic Era", then I'll add it.
You just might want to, and the other 40-80 subscribers to this mod might not approve of such a decision.Otherwise, if you really, really want it, you can take the sound from HoI, convert it to ogg in an internet converter, find my mod in the explorer(steam/steamapps/workshop/content/2772750/3355583618) and paste it into the SFX folder called battle1(as new file).
Just in case, save this finished sound additionally in another place
VainFire  [author] 6 Nov, 2024 @ 3:02am 
I specifically did not touch these files, because Lukash seems to have separated the medieval sounds of sword fighting and the sounds of gunshots in more modern years in the files. Moreover, it will somehow be strange to listen to machine guns and artillery in the 12th century? Although I didn't play in 19-21c, maybe Lukash did something wrong and the swords sound there too? Must check