DesktopMMD4:Born to Dance

DesktopMMD4:Born to Dance

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PUBG胜利之舞toca toca
   
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12.372 MB
27 Oct, 2024 @ 7:00am
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PUBG胜利之舞toca toca

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Description
Motion: "Toca Toca" from the game PUBG (PlayerUnknown's Battlegrounds), converted to VMD by JohnyL.
The facial expression was made by me, not from the game so it's kind of simple.

***IMPORTANT***
When using this motion, please credit "PUBG Studios" or "Krafton" (I think either is okay).
When using the included music, please credit: Toca Toca by Fly Project
I will be very grateful if you also credit "JohnyL". It's fine if you don't want to. (^-^)

NOTE: Some models are not allowed to use gamerip motion, please read the rules of your model's creator carefully!
To the Japanese MMD community, be careful because this is gamerip motion. Using gamerip motion may be considered illegal in Japan. Please follow Japanese law. /
日本のMMDコミュニティに対して。注意してください、それはゲームからリッピングしたモーション。リッピングしたモーションを使用することは、日本では違法とみなされる可能性があります。日本の法律に従ってください。

Rules added to prevent troubles (for both you and me):
- DO NOT use the motion for commercial use.
- DO NOT use the motion for politics purpose or inciting violence.
- DO NOT use the motion to offend, harass, sarcastic, mock or ridicule individuals/organizations/companies/countries.
- R-18 content is NOT recommended.

Use this motion at your own risk! I will not be responsible for any damage when you use it!

There may be additional rules, please check here:
https://sites.google.com/view/johnyl/mmd/motion/gamerip-motion/fortnite
***************

<<<About fitting the motion>>>
Your models need to have upperbody2 bone (上半身2), and in A-pose.
The upperbody bone (上半身) and lowerbody bone (下半身) need to be in the same position.
The motion fits to Tda Miku Hatsune Append (Tda式初音ミク・アペンドVer1.10).
If your models are too big or too small, you can resize them to match her height, or use VMD Sizing tool with her.

<<<About the motion>>>
If you don't want the loop, just end it at frame 514 (or frame 513 if the audio leaks at the end).

<<<Side notes>>>
I removed some keyframes at the start to get rid of the default standing idle pose from the game.
I also removed some keyframes at the end because it was part of the new sequence.
The included music file was extracted from the game.
Special thanks to spiritovod and Gildor for the tool to extract the animation files.

That's all. Thanks for reading!
@johnwithlenon