Left 4 Dead 2

Left 4 Dead 2

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MK2 Carbine Script (Autoshotgun) (Slug) (5 rounds version)
   
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Game Content: Scripts
Weapons: Shotgun
File Size
Posted
Updated
5.233 KB
27 Oct, 2024 @ 9:21am
30 Oct, 2024 @ 10:49am
2 Change Notes ( view )

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MK2 Carbine Script (Autoshotgun) (Slug) (5 rounds version)

In 1 collection by L0W_1Q
All the Scripts Made By Sir L0W_1Q
204 items
Description
This edit was requested by Hooman.

Spread per shot 20 -> 2
Min ducking spread 0 -> 0.35
Pellet scatter pitch 4 -> 0
Pellet scatter yaw 8.5 -> 0
Penetration power 30 -> 70
Damage 23 -> 300
Range modifier 0.7 -> 0.95
Clip size 10 -> 7
Ammo type AUTOSHOTGUN -> HUNTINGRIFLE
9 Comments
Hooman 30 Oct, 2024 @ 10:57am 
Thank you a lot for accept my request <3
L0W_1Q  [author] 30 Oct, 2024 @ 10:50am 
@Hooman

I made it 7 round mag and and 120 in reserve, as you asked
Hooman 30 Oct, 2024 @ 10:44am 
After a few day with this i feel like the damage is quite good so i think it better to keep it 300 damage and ammo but can you increase the clip size instead. Can you make it have 7 bullet per clip please, thank you a lot
L0W_1Q  [author] 28 Oct, 2024 @ 8:24am 
@Hooman

All right than. I'll makewhen I'll have free time
Hooman 28 Oct, 2024 @ 5:12am 
Since you use vscript, is it possible to reduce ammo to 120
Hooman 28 Oct, 2024 @ 4:48am 
I think reduce it's ammo without changing ammo type is a better idea
L0W_1Q  [author] 28 Oct, 2024 @ 4:21am 
@Hooman

Actually, I can make it Autoshotgun ammo type again. It still should be able to oneshot jockeys in head, but will require 2 headshots for charger. As a side affect, it will crown witches and will deal 15% less damage to tanks. Is this a good option, or should I use vscripts to reduce it's ammo without changing ammo type?
Hooman 28 Oct, 2024 @ 3:24am 
Can you change reserve ammo to 90 and reduce damage to 250, i just realize 300 damage too op, thank you a lot
Hooman 27 Oct, 2024 @ 9:59am 
Thank you so much for this <3