Starship Troopers: Terran Command

Starship Troopers: Terran Command

242 ratings
The Wall
   
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38.446 MB
29 Oct, 2024 @ 1:48am
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The Wall

In 1 collection by FindingPudge
Pudges Stand Alone Maps
28 items
Description
The Wall is humanity’s final defense against the arachnid swarm, shielding the city from invasion. With breaches imminent, your mission is to reinforce key areas and reclaim lost sections. If the Wall falls, so does the city.

**My attempt at a wave defence mission**
Created by: FindingPudge
AI Voice (elevenlabs) & Artwork (Nightcafe) used in mission.
11 Comments
Sir Wolfsalot 27 Apr @ 12:38pm 
Any chance in modifying this to be an unlimited wave version of this map? Instead of there being a certain number of waves to victory, is there a chance on making this a wave-survival where the waves get harder and harder over time? Of course a way to reward the player for every certain number of bugs squished like in this?
Nym01 30 Mar @ 3:44pm 
I love it but once you get one or two rainmakers its a bit easy from there. I end up not taking them just to make it a bit harder
BigDaddyBlood 28 Dec, 2024 @ 2:15pm 
its a ok map but having just only 1 supply come in and only 5 material come in its to low
Superchicken36 5 Nov, 2024 @ 9:21am 
Great map as always, but it goes on for a bit too long IMO. Also suffers from an issue fairly common in your maps where you simply get too many resources later on and there isn't much challenge anymore.
EvilkillswitchTTV 31 Oct, 2024 @ 5:57pm 
Really enjoyable. Rainmakers FTW. Always enjoy your maps, Pudge.
campbel-rb 30 Oct, 2024 @ 11:31pm 
This was a fun yet challenging map. This was my strategy.
.Hold out in the early ways until you get chem troops.
.Unlock MK 2 troops then slowly replace your riflemen (they are invaluable against Tigers.).
.For the next sections bring in more chem and Mk 2's and a few snipers to deal with spitters.
.Bring in a couple of Rainmakers and put them in deploy mode.
.Just keep reinforcing your units and move them when plasma bugs launch their attacks.
.Hold out until the mission ends.

Pretty well done for a first attempt. I look forward to future projects from you. Keep up the good work.
Elarond 30 Oct, 2024 @ 3:37am 
Couple of ideas that could be throw-in summarize below. Do note that Im just adding in based on what could be add to vary the waves as I have no idea how the map trigger/editing would be done.

(1) Hopper/Bomber Bee - To harass/distract.
(2) Plasma Grenadier - To keep the player move its unit around instead of place unit and done.
(3) Maybe send Burster on 1st part of the wall then swap it to Plasma Grenadier later on? Reason for this is that I already have MK II Trooper when on the 2nd part, so Burster is not much of an issue.
(4) You could also swap Stinger with Spitter Bug. Well by the time Stinger arrive, i already have more units so i don't see the point of Stinger in a wave.
(5) Last but not least, Bbbbiiiiiggg fan of the maps you make, I truly enjoy all of them. Thanks for bringing enjoyment to one of my favorite games!
FindingPudge  [author] 30 Oct, 2024 @ 12:53am 
Thanks for the feedback thus far!

Since it was my first attempt I was not sure how easy / hard this would be.

I'll look into adding or changing a few things for future updates to try increase the difficulty level :)
Elarond 29 Oct, 2024 @ 5:38pm 
hmm maybe add-on hopper (to harash/distract some units) early on then gradually increase the intensity or starting from the 2nd section of the wall? i feel its abit easy since we can built turret though
no one life 29 Oct, 2024 @ 12:03pm 
very nice map i hope you make new more maps