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Racial Abilities of Ascendant Vampires FU
   
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29 Oct, 2024 @ 5:55pm
1 Nov, 2024 @ 11:22pm
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Racial Abilities of Ascendant Vampires FU

Description
Inspired by the mod made by Vedkin to add FU racial abilities to the vampire race mod, I found that there was a lot missing from the stats, compared to what you'd find in a vampire. Having made some modifications, I'd still like to share it on the Workshop. Some things remain quite similar. I'll list all the additions/modifications I've made and what's stayed the same.

First of all, in view of the stats the race now boasts, I've decided to name this version of the vampire the ascending vampire, being a more powerful version of the normal vampire. This leaves you free to choose the Vedkin version if you want a less powerful version of the vampire, and this mod won't be compatible, unless one day I create a separate race to have both versions, but for the moment it's not decided yet.

The only things that don't change are the poison and shadow bonuses, Darkness and Breath immunities, environmental bonuses/maluses and weaknesses to fire and the food malus, max health during the day (Except in interiors/exteriors with blocks above you).

Here's what I've added/modified:
+20% Broadsword Mastery (Like Sacred if you know this game)
Better Night Vision (Like Xenon Glow with slightly lower intensity)
+35% Charisma | +30% Speed | +50% Jump (Inspired by the jumpboost in the vampire mod) | -50% Fall Damage
+10% Physical Resistance | +30% Mental Resistance | +50% Ice Resistance
+0.6% HP regen per second (Regen is basically rather slow)
The regen bonus at night and underground is slightly higher, with the added possibility of having this bonus in interiors/exteriors, detecting if you have 50 blocks above.
Cold in planetary environment, Insanity, Breath in water and Poisoning immunities added.
Weakness additions - 30% with cosmic element and -10% with radioactive element.

And last but not least, I've added a custom story related to ascending vampires.

Thanks to Venkin for the original work !
3 Comments
shade 3 Dec, 2024 @ 5:15am 
dinky AI thumbnail
OromisElf 18 Nov, 2024 @ 2:39pm 
oh shit, someone who knows Sacred? This gotta be good!
Colis 16 Nov, 2024 @ 10:52pm 
So far so good. Well done!