Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Ashes' Weapon Mod
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Mods: Mod
Tags: v1.14.2
File Size
Posted
Updated
4.470 MB
30 Oct, 2024 @ 9:52pm
6 May @ 10:11pm
13 Change Notes ( view )
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Ashes' Weapon Mod

Description
Resubscribe to update. Many blocks may disappear as some names have changed so you may have to place down some blocks again.

This mod now adds belts and other parts for the Autocannons, the Battle Cannon and the Machine Gun; this includes a new machine gun and battle cannon. More weapons to be determined.

New Vertical Breech Battle Cannon's open animation isn't correct right now due to some limitations in what modders can do. So I would like to know if it would be better to leave it as it is now, change the design for now or lock the breech in place.

To place the connector end pieces place the visible part next to a block and use the move tool to adjust. If the round one goes invisible you can spot it by finding its connected node.

New Parts:

-MG3 Machine Gun
-MG3 Ammo Drum -More Ammo boxes planned
-MG3 Bipod
-MG3 Mount
-MG3 Stock (Control Handle)

-Battle Cannon (Vertical Breech)
-Battle Cannon (Vertical Breech) Feeder
-7 Battle Cannon Barrel Blocks
-4 Battle Cannon Muzzle Brakes
-Battle Cannon Longitudinal Corner Round Connector A/B
-Battle Cannon Standard and Longitudinal belt end connectors

-Autocannon Standard and Longitudinal belt end connectors
Current Parts:

-Autocannon Corner Connector
-Autocannon Longitudinal Connector Corner
-Autocannon Longitudinal Connector Straight
-Autocannon Longitudinal Corner
-Autocannon Longitudinal Straight

-Battle Cannon Corner Connector
-Battle Cannon Longitudinal Connector Corner A/B
-Battle Cannon Longitudinal Connector Straight A/B
-Battle Cannon Longitudinal Corner A/B
-Battle Cannon Longitudinal Straight

-Machine Gun Belt-fed Conversion
-Machine Gun Belt-fed Ammo Box Top/Side Port
-Machine Gun Belt Corner Inwards/Outwards
-Machine Gun Belt Straight

Planned Changes:
-Planned Sound change and model final touches on MG3
-More belts.
-Blocked in belts.
-More Battle Cannon Muzzles
-Ammo Storage boxes which hold more ammo in a block but must be picked up.
-Polish of models.
-Maybe M60


Current Modding Limitations:

*With the new update some of these are probably possible however I have not really looked into it yet.

-Cannot alter weapon stats.
-Cannot alter how weapons function (eg. clip fed battle cannon)
-Cannot create new weapon types (eg. flamethrower, railgun)
-Cannot have 2 connectors on 1 part. My connector end pieces are a slight workaround.
-Cannot have a feeder and connector combo.
-Cannot change weapon animations other then where and how casing eject.
-Cannot add any new inventory items.

V4.1:Weapon Mod Update
-Added electrical node to Battle Cannon (Vertical Breech) Feeder.

V4.0:Weapon Mod Update
-Converting the mod from just a weapon belts mod to a proper weapon mod, Also streamlining the workflow.
-Machine Gun belt rework. Moved belts to the middle of the block instead of the weird placement before.
-MG3 Machine Gun, ammo drum, bipod and mount, and stock (control handle).
-Vertical Breech Battle Cannon, barrels, muzzles, and feeder.
-New connector belt piece which can be placed onto any other belt to turn it into a connector. Currently for Autocannon and Battle Cannon.
-Added Battle cannon longitudinal corner connector belts with the connector on the round side. As suggested by Funtime60.

V3.1: Minor Fixes
-Autocannon Longitudinal Connector Straight now connects in 360 Degrees.
-Added [Ash] at the end of all component titles to allow easier search.

V3.0: Machine Gun Update
-Machine Gun belts.
-Machine Gun and ammo box belt-fed conversion.

V2.0: Battle Cannon Update
-Battle Cannon belts.

V1.0: Initial Release
-Autocannon belts.
78 Comments
Fopjob craving Buh'er 12 Jul @ 10:08am 
go wild mate,
Fopjob craving Buh'er 9 Jul @ 1:13am 
so what can you do with the new mod update?
Gandhi  [author] 6 May @ 10:18pm 
I've added the electrical node, resubscribe to fix.
Skogstrollet 5 May @ 12:07pm 
as the other guy said the vertical breech feeder cant work without electricity but is missing at electric node connection.:steamsad:
50°02'05.1"N 19°10'33.0"E 26 Feb @ 7:59am 
the verticle breech feeder has no electric connection
Sir Nurtle 26 Feb @ 4:12am 
@koro I think I figured it out, example:

The Feeder is A, Breech/Connector Cap is B, the connector you wish to transfer the shell to is C. So its A<B<C

A and B have to be on the same subgrid in order to work, and the ends of B and C that make contact with each other require the connector cap in order to work.

Not sure if anything I said makes sense but I hope it helps.
A rodent of unusual size 29 Jan @ 5:34am 
What about a sort of rotary table for ammo kind of like a ring of ammunition with a single block space in the middle where you could put a pivot or what not. Then you make like the whole surface of it a connector piece so you can pick up ammunition when facing in any direction.
Xero 25 Jan @ 2:36pm 
add flamethrowers
loisachlady 12 Jan @ 11:49pm 
How to reload the MG3 Amobelts?
Random 10 Jan @ 7:45am 
Could you maybe add a M2 Browning.