Stormworks: Build and Rescue

Stormworks: Build and Rescue

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kerfpack
   
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Mods: Mod
Tags: v1.14.4
File Size
Posted
Updated
169.927 MB
1 Nov, 2024 @ 11:36pm
6 Jul @ 11:52pm
15 Change Notes ( view )

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kerfpack

Description
adds wheels + misc parts (1x1 clutch, 1x1 angled gearbox)

new for v2.6: 50 new rims!!!

new for v2.5: 7x7 and 9x9 offroad wheels and 25 new wheels bringing the total to 100 unique variants

new for v2.4: 31 wheels. also enjoy better dually alignment

new for v2.3: no-suspension wheels

new for v2.2: more wheels. enjoy :^)

new for v2.1: 5x5 wheels, secondary/tertiary paints (apply on the placeable surface of the suspension block), some improved models where most badly needed
28 Comments
Loaf 7 Aug @ 9:49pm 
not sure how you do it but can you make this multiplayer with the .bin file thing
kerf  [author] 10 Apr @ 5:26pm 
ftfy
Ehrrow 7 Apr @ 11:40pm 
Hello. just wanted to comment about a bug i found while working on a vehicle using these wheels.

as of mod (version) v2.5 its unreasonably difficult to connect numerical nodes to any "Truck # R" wheel-set

To fix this either
Update the Hit-box to encompass the logical nodes
Or
Move the logical nodes back inside the hit-box

images__

Hit-boxes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3460222340
Nodes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3460222621
Workaround: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3460226992
__

the workaround i found is that if you place a second wheel-set clipping into where the floating node is. the game will then let you hookup the logic.
I would prefer if the nodes were moved back into the existing hit-box because that would be less restrictive on vehicle designs. but both ways i mentioned would correct for it.

thanks for your time & fixing the default games dual wheels
leaf 29 Mar @ 2:55pm 
Can you add arrows to the angled gearboxes?
kerf  [author] 1 Feb @ 7:58pm 
no, that's not possible with current modding, but wheel grip is xml editable, just move the slider off 100% in game to expose the property in your xml file
grcic.g 1 Feb @ 7:47am 
Is the wheel performance affected by the mod? can i finally go over 60ms?
Kuzako_Avali TTV 23 Jan @ 7:13pm 
Awesome! Thank you!
kerf  [author] 23 Jan @ 6:46pm 
sure, i'll add in some 7x7 and 9x9 versions of them for v2.5
Kuzako_Avali TTV 23 Jan @ 2:33pm 
Yeah. Sorry, could have been more specific
kerf  [author] 22 Jan @ 11:41pm 
do you mean specifically the military style offroad wheels?