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In co-op, a defeated player would therefore be in their underwear, but the meter for reviving does cover up the character. When everyone's defeated, or you fail in solo, the screen gets dark with the UI covering it. But it's arguably still easier to see their underwear than on the spinning enemies. But I should do this. A separate mod or added to this mod?
But it does also give me the silly idea that when you get defeated in co-op, and you get revived, you'll have to fight the rest of the run in only your underwear x'3
It would be an interesting idea for the opponents too, if their health is down to less than 25 % or so. However, editing every sprite of a character would be a lot of work though.
But if someone knows how to make the player use alternative sprites at 1 HP, I'm interested in tinkering with a mod like that.
All 32 enemies in the base game (DLC not yet released) are now fully supported.
crows Bella, Menna, Saya ... didn't have time for Twili yet
That's now 28 enemies and 4 left to do
Finally added the final frog: Blush
Started work on the crows with Azel
Then also did the queen rabbit Shira
TDLR: +Blush +Azel +Shira
25 enemies done, 7 enemies left
I need to get back to doing the rest of the characters soon