Space Engineers

Space Engineers

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LIM Jemison Freight | Long-Range Hauler
   
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Type: Blueprint
File Size
Posted
Updated
3.812 MB
3 Nov, 2024 @ 4:14pm
3 Nov, 2024 @ 4:18pm
2 Change Notes ( view )
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LIM Jemison Freight | Long-Range Hauler

In 4 collections by LadyLime
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Description
With greater contracts comes greater risk and need for versatility. That's where the Jemison Freight comes in, with its Mk2 VTOL nacelles capable of vectoring during landing procedures and a modular cargo hold - meaning you can dismantle the cargo containers in place and quickly install one full of cargo if necessary.

That's not the only new aspect of this ship, it also features a robust living quarters comparable to modern apartments - even complete with a toilet located in the cargo hold!

~~ Stats ~~

Unladen Jump Range: 161km
Length: 24m | Width: 16m | Height: 6m
PCU: 13,880

- 1x Cryo Pod
- 1x Survival Kit
- 2x Antenna
- 2x Custom Cargo Containers
- 2x Medium Cargo Containers
- 2x Oxygen Tank
- 3x Large Battery
- 3x Large Hydrogen Tanks
- 4x Small Reactors
- 6x O2/H2 Generator
- 10x Gyroscopes
- 20x Small Cargo Containers

~~ Credits ~~

Whiplash's SIMPL | Ship Integrity Monitoring Program Lite -
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2344510837

Bridge radar built using Whiplash's Turret Based Radar -
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1707280190

Automatic LCD's 2 -
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822950976
2 Comments
LadyLime  [author] 8 Jun @ 10:16pm 
VTOL's really only for planetary movements, you can simply remove the rotors if you have phantom force issues.

The other stuff I can't fix, that's an SE issue not a blueprint issue.
Ahsoka Tano 8 Jun @ 8:55pm 
not trying to bother you at all, but this one also had issues, using the timer blocks to change VTOL position (a feature I love the idea of for getting high fast) resulted in the VTOL thrusters breaking somehow, either being offline due to "no fuel" (reloading fixed this) or by somehow making the ship tilt/move to the point that flying it reliable is difficult, which sucks because a nice cozy ship to go between ground and space is exactly what I wanna use atm :D