Timberborn

Timberborn

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107.770 KB
4 Nov, 2024 @ 9:42pm
11 Jul @ 4:29pm
13 Change Notes ( view )

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More Mod Logs [U6, U7]

Description
Adds additional log entries that should help diagnosing issues with modded games

Adds log entries for when a mod is about to be started and after it has finished starting (with where is was loaded from and how long it took to load), eg:
13:10:49 More Mod Logs: Started from ...\Timberborn\Mods\moremodlogs\version-0.7 in 00:00:00.2235031 13:10:49 Beaverpower: Started from C:\Program Files (x86)\Steam\steamapps\workshop\content\1062090\3282307053 in 00:00:00.0001183 13:10:49 Mod Settings: Started from ...\Timberborn\Mods\mod-settings_4145545\version-0.7 in 00:00:00.0017191 13:10:49 Goods Statistics: Started from C:\Program Files (x86)\Steam\steamapps\workshop\content\1062090\3321521358\version-0.7 in 00:00:00.0015691 13:10:50 TimberApi UIBuilder: Started from ...\Timberborn\Mods\timberapi-uibuilder_4757575_1.0.0.1\version-0.7 in 00:00:00.0047461 13:10:50 Steam Update Buttons: Started from ...\Timberborn\Mods\steamupdatebuttons\version-0.7 in 00:00:00.0002587
Adds log entries showing how long an asset bundles took to load (or failed to load):
13:10:51 AssetBundle.LoadFromFile(modmanagerui.bundle) executed in 00:00:00.0016135 13:10:51 AssetBundle.LoadFromFile(modsettings_win) executed in 00:00:00.0014985 13:10:51 AssetBundle.LoadFromFile(minimap_win) executed in 00:00:00.0009108
Appends the full path to localization files loaded from mods (to make it easier to find which localization file contains errors), eg:
Localization file contains errors: Unnecessary space at the end of column found in enUS_at_C:\Program Files (x86)\Steam\steamapps\workshop\content\1062090\3285720709\Localizations\enUS.csv (line 107)
Adds log entries for singletons that took longer than 0.1s to load/unload (or failed to load/unload):
13:10:51 Timberborn.LanguageUI.ChangeLanguageBox.Load() executed in 00:00:00.1436906 13:10:51 Timberborn.MainMenuScene.MainMenuInitializer.Load() executed in 00:00:00.1567935
Adds a validation check for non-empty WorkshopRandomNeedApplier effect list
15:11:46 LumberMill.Folktails WorkshopRandomNeedApplier has no Effects!?!
Adds a log entry when failing to load an entity from a saved game
15:12:31 WorldEntitiesLoader.LoadEntity(CordialFertilizerDump.FolkTails) failed with an exception

Feedback
Early alpha release. Bugs can be reported at the discord post[discord.com].
2 Comments
normanr  [author] 13 Apr @ 4:30pm 
This mod adds additional log entries to Player.log that should help diagnosing issues with modded games
鸡【蛋柿】子 5 Apr @ 11:49pm 
这个mod 我该怎么去使用呢