Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i'm hoping some of these shrine boss fights are simply placeholders before a fleshed out boss is added in. Plague Doctor's shrine fight is just the second part of the Chirurgeon. i expected the professor or reanimated his form to be the boss, like the only way to damage him is to keep him still, and his 100% debuff resist slowly goes down.
regardless, i love this mod. please give it more love and attention. the original bossfights i've seen so far are very creative!
jesters shrine worked tho.