Survivalist: Invisible Strain

Survivalist: Invisible Strain

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SIS Armor Is Valuable
   
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Tags: IsMod
File Size
Posted
875.336 KB
11 Nov, 2024 @ 3:12pm
1 Change Note ( view )

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SIS Armor Is Valuable

Description
What is this?
This mod makes armors more valuable, more efficient at protecting its wearer, and also more difficult to find. Everything can be tweaked in the settings file, so you can modify it to your liking.

Can be added to current saves.

Settings
The settings file can be found in the mod folder under "Settings_ArmorIsValuable.xml"
  • ArmorDamageAbsorptionMultiplier. Affects how much damage armors absorb. (default 4)
  • ArmorPriceMultiplier. Affects the price of armors. (default 4)
  • IsArmorScarce. Whether armors are rarer. (default true)
  • BodyArmorCharacterSpawnChance. The chance for a character marked to spawn with body armor, to actually spawn with it. Between 0 and 1. (default 0.2)
  • HelmetArmorCharacterSpawnChance. The chance for a character marked to spawn with helmet armor, to actually spawn with it. Between 0 and 1. (default 0.2)
  • LegArmorCharacterSpawnChance. The chance for a character marked to spawn with leg armor, to actually spawn with it. Between 0 and 1. (default 0.2)

Compatibility
Shouldn't have any incompatibilities. Report any issues in the comments section!
6 Comments
GothikaGeist 21 Jan @ 9:50pm 
Is this the correct* way to enable/edit mods.
(Also I put a checkmark on the mods I downloaded, wanted to be clear)
GothikaGeist 21 Jan @ 9:49pm 
Maybe I just have REALLY bad luck.. but everyone is armored. What is the actual process for installing and customizing the mod?

I started a new Sandbox map.
Enabled(?) the mods in the Menu screen by sorting by "Recent Downloads".
After the game loaded I closed the game and when to go edit the INI files in Steam's workshop folder.

is this the character way to do all these things?
⚡Electro Javaboy⚡ 25 Dec, 2024 @ 5:22pm 
Can you add a settings to control armor bonus on strains? The invisible strain zombies are a huge pain to kill because of this.
SweetCaptn  [author] 11 Nov, 2024 @ 10:29pm 
As an example for users looking at this, setting it to 0.90 will make armor 10% less effective (and so on)
SweetCaptn  [author] 11 Nov, 2024 @ 10:02pm 
Of course, just change the Armor DamageAbsorbptionMultiplier below 1
sf 11 Nov, 2024 @ 9:19pm 
I supposed this can be used to reduce armor too?
I am rather convinced that the in-game stats for armor is overpowered, after I landed 4 sniper shots into one armor and the target just shrugged it off and run away...