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Thanks for the comments, much apprenticed.
(Part 2)
I think it best to state my philosophy on the mod. The Void floor, not Delirium, just the floor, is b***ch-baby easy. You get there super strong, you clean through bosses getting more items and just steamrolling what's supposed to be the ultimate challenge in a traditionally "long" run. This mod fixes the difficulty issue, at least to me, by forcing each room to take some level of thought and intentional decision making.
(Part 1)
This mod at least attempts to make me have to use my brain a little since when The Void portal appears you're usually gonna have a build that turns the run into a baby sensory video
I don't see how forcing me to spend 5+ extra seconds in each room with the same copy pasted room layouts makes the void experience much better when its main problem was already the tediousness and blandness of the the floor. The Void is just something you want to get over with quickly since its design is so lackluster, not something you want to be forced to spend more time in.