Space Engineers

Space Engineers

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Mechanical WSAD Converter [no scripts, no mods]
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1.004 MB
13 Nov, 2024 @ 10:00am
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Mechanical WSAD Converter [no scripts, no mods]

Description
Have you ever wanted to use your WSAD (aka WASD) controls to drive something other than these boring wheels?
Well now you can and in pure vanilla, scriptless fashion!

This (somewhat) compact contraption converts WSAD input into usable Event Controller signals.
All you need to do is add actions ECs, which are labeled with corresponding letters for ease of use.
This system can be usefull in a variety of applications for example in cranes, excavators, robotic arm, etc.
Converter can easily be powered on and off by simply switching its wheel on and off.
In some cases reversing steering or propulsion can be necessary.
To ensure proper functioning DO NOT obstruct the moving elements.

Enclosed version is available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3365223677
37 Comments
bart823823  [author] 21 Jan @ 4:51am 
@williamweb2002
No hurry, share it when it will be ready. Aircraft without a gyro sure is complex and oh believe me I tried to make one back in the day.
williamweb2002 20 Jan @ 5:37pm 
oh and the Rear Omni Flaps were inspired by directional thrust systems since we cant have that in space engineers 1 without so many rotors and hinges around a big cluster of thrusters and yes i tried and thats how i know it cant be done, my god the lag when i tried to make directional thrusters!
williamweb2002 20 Jan @ 5:37pm 
i wish i could share the current plane project im working on but its a brutal little beast just not finished. been working on an omni directional Rear Flap Array along with wing mounted rotor controlled rutters, two top side two under the wings and with the aerodynamics mod in play this plane needs all of it since the plane is designed to fly with out gyro but does have some to assist in flying but should they get shredded then with this new WSAD system could let me and other pilots control Aero Surface Systems without convoluted control systems and a bloody cluster of programmable blocks, timers, action blocks and so many other things to make a control system for the Aero Surface Systems like the Omni Directional Rear Flap Array.
bart823823  [author] 20 Jan @ 3:42pm 
@williamweb2002
You have a noble goal sir. It fills my heart with joy knowing that people find uses for my creations.
Hopefully when SE2 comes out of early acces the size limitations won't be such an issue.
Good luck on your work.
williamweb2002 20 Jan @ 1:15pm 
im using these to help me control wing flaps on my planes but i have to use multiple to make then work because of the complexity of my rigs, im trying to create real fighting planes using the aerodynamics mods and many other things to create beautiful functioning planes that will operate much like real life counterparts in an almost 1:1 atleast in performance because my designs often end up bigger then the real life versions because of space engineers 1 block size limitations and the sheer complexity is difficult to reach in a small form factor
bart823823  [author] 18 Jan @ 5:14pm 
@Andrew900460 .;UbErZ;.
See? This guy get's it! Than you for that insight.

@Francis
No worry, so the hinge is kinda a critical component, it coresponds to reading the W/S inputs and supporting the mag plate.
You can place the hinge manually along with the armor panels and a mag plate (it should be doable without any wierd positioning), then you lock the mag plate to the wheel when the hinge is at 0 deg, set the limits of it to -5 and 5 (if I remember correctly) turn it off and add it to event controllers for W and S movements and it SHOULD work.
Francis 18 Jan @ 2:49am 
Sorry to bother, but I noticed it's not building the hinge for me when projecting. Is the hinge essential to make everything work?
Andrew900460 .;UbErZ;. 17 Jan @ 11:59pm 
@bart823823 Sadly, some people get uptight over the stupidest things.
Like yea, most people write it "WASD", everyone knows that, but nobody in their right mind points it out because it doesn't matter. But some people are more special than others I guess.

Also, I see this as a good exercise in problem solving. No brain power wasted here.
Sure there may be other ways to do this, but it's not a waste to come up with a different way.
This is how people in the engineering field gain experience.
bart823823  [author] 8 Jan @ 9:23am 
@Myst Leissa
We all have our differences I guess.
Myst Leissa 8 Jan @ 9:09am 
@bart, honestly? No. I never waste brain power on reinventing the wheel...