Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

31 ratings
Signal Mission-Nomandy Campaign-Couvains
   
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Mission: Mission
Singleplayer Map: SP Map
File Size
Posted
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249.969 MB
14 Nov, 2024 @ 10:34am
22 Nov, 2024 @ 9:39am
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Signal Mission-Nomandy Campaign-Couvains

Description
test version, not the final. please try it out, and let me know about bugs or sth need improvement.

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### Background

**The Battle of Saint-Lô** was a crucial part of the Allies’ Normandy Campaign. The fighting took place across multiple locations in Normandy, including **Couvains**, a key gateway to Saint-Lô.

In June 1944, after the Allies successfully landed in Normandy, they rapidly expanded the beachhead, capturing **Carentan** and **Cherbourg**, thus securing control over the northern section of the **Cotentin Peninsula**. Meanwhile, the eastern advance near **Caen** faced fierce German resistance, leading to a stalemate.

To break through in the west, U.S. forces concentrated their efforts on advancing southward, with the objective of capturing **Saint-Lô**, a critical transportation hub in Normandy. Saint-Lô’s strategic significance lay in its role as a key access point to France’s interior.

The Germans capitalized on Normandy's unique **bocage** terrain (hedgerow landscapes), constructing fortified positions throughout the fields. They laid down machine guns, artillery, and minefields, creating a formidable defense network.

The U.S. **VII Corps**, led by the **29th Infantry Division**, spearheaded the assault. Their immediate goal was to break through German lines near **Couvains**, paving the way for further advances toward Saint-Lô.

The capture of Saint-Lô set the stage for the Allies' **Operation Cobra**, launched on July 25. This operation aimed to breach German defenses from Saint-Lô, enabling Allied forces to advance into France’s interior. The success of the Saint-Lô campaign marked a turning point in the Normandy Campaign, facilitating the Allies’ eventual breakout into the French countryside.
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### Plot Description
If you notice any discrepancies between the gameplay and the following description, tasks failing to trigger or complete, the storyline stalling, or any other issues, please leave feedback, so that I could find and correct them promptly.

Mission Steps:
1. First, repel the U.S. reconnaissance units.
2. Then, eliminate the U.S. troops ambushed at the rear.
3. Defend against the U.S. offensives on both the eastern and western fronts, ensuring the positions hold.
4. Finally, retreat to the village center and withdraw in an orderly manner after reinforcements arrive.
30 Comments
Fluffy 23 May @ 9:51pm 
pls add coop
Noarman 14 May @ 12:48pm 
belle mission, mais ca fuse trop dans tous les sens.... difficile de jouer sur tous les fronts a la fois !
biggest-rat  [author] 27 Feb @ 9:55am 
@flagseller_23
Thank you. You can check out my personal creative workshop—there should be quite a few missions there.
flagseller_23 27 Feb @ 9:45am 
One of the best missions i played, the music, objectives and everything re just so nice. Nice masterpiece. It would be nice if you would make more missions.
Rusty 11 Feb @ 8:53am 
Good work and thank you very much.
El Burro 15 Jan @ 11:59am 
Loved this mission. Should let us fight a bit longer in each section though.
Cristiano Ronaldo 26 Nov, 2024 @ 9:49pm 
coop?
Leutnant Gustav Klaebisch 25 Nov, 2024 @ 4:39am 
Nice mission, long but nice. Quite the micro management tho
biggest-rat  [author] 24 Nov, 2024 @ 3:03am 
There are two conditions for the enemy reconnaissance unit at the beginning to flee: either it automatically triggers after more than 2 minutes (when the enemy has roughly assessed the firepower configuration), or if they suffer over around 10 casualties (excessive losses). The task will be completed by killing the observers. If the task is not failed, a bombing will be triggered.
@Not That Guy Pal
Not That Guy Pal 23 Nov, 2024 @ 4:19pm 
Theres no easy way to prevent the recon squad from getting away