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PHILADELPHIA at War
   
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16 Nov, 2024 @ 12:01am
25 Nov, 2024 @ 5:40pm
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PHILADELPHIA at War

Description
The Officers and Crew of USS PHILADELPHIA SSN-690 endeavor to accomplish the missions assigned by COMSUBLANT and to survive WW III.
9 Comments
ltjgbeam  [author] 25 Nov, 2024 @ 5:43pm 
Fixed a trigger causing mission end when only escorts were sunk. Primary objective is the landing force ships.
ltjgbeam  [author] 24 Nov, 2024 @ 2:44pm 
I will check on that. If you sink all the transports that is the primary objective and can end the mission. You don't need to kill everything, but I was trying yo allow a player to continue even if all the primary targets are destroyed. Thanks for the report, a trigger must not be working properly.
activated95b 24 Nov, 2024 @ 2:28pm 
The victory conditions appear to kick in too soon. On the third mission I cleared out the ASW screen and then the mission ended before I even got close to the ships I was supposed to sink,
ltjgbeam  [author] 21 Nov, 2024 @ 11:09pm 
3rd Mission added.
ltjgbeam  [author] 17 Nov, 2024 @ 8:10pm 
Experimenting with adding a Briefing to Missions
ltjgbeam  [author] 16 Nov, 2024 @ 11:02pm 
Also changed the Mission Orders to a more consistent format for all missions.
ltjgbeam  [author] 16 Nov, 2024 @ 11:00pm 
Surface Hunters victory conditions now corrected. I will be working on additional missions for USS PHILADELPHIA.
ltjgbeam  [author] 16 Nov, 2024 @ 10:04am 
Everything is loading from workshop correctly, but the Surface Hunters mission's Victory Conditions are not working! So when you start the mission you get both the Defeat and Victory Messages. You can then platy the scenario, and even when you smash the entire Surface ASW group you still have to manually exit the mission, and when you do you are given a Technical Defeat (with a score of 1000%)...

I'll have to get that straightened out.
ltjgbeam  [author] 16 Nov, 2024 @ 12:02am 
Hopefully this test MOD works.