Half-Life 2

Half-Life 2

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Breencast Reverb
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type: assets
contains: sounds
File Size
Posted
Updated
2.989 MB
16 Nov, 2024 @ 6:05am
18 Nov, 2024 @ 6:05am
2 Change Notes ( view )

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Breencast Reverb

Description
Important Update Check Description. Adds reverb effects to the jumbotron monitor sequences in both HL2 and EP1 inspired by (but not a replication of) the OG Xbox version of HL2. This mod includes less dramatic reverb and much less muffled audio aiming to compliment the original audio while providing reverb effects.

Warning:
This mod requires additional installation steps as seen below.
Currently, certain workshop files aren't allowed to override base HL2 files. You have to manually transfer the workshop files into your "hl2/custom/" directory.
  1. Go to the Steam library where you installed the game.
  2. Navigate to
    \steamapps\workshop\content\220\3366771296
  3. Rename the files from "workshop_000.vpk" and "workshop_dir.vpk" and replace "workshop" with whatever such as "BreenReverb_000.vpk", "BreenReverb_dir.vpk"
  4. Move those files to where your game is installed in the folder
    \steamapps\common\Half-Life 2\hl2\custom
(create the folder if it isn't there already)

This mod also implements a fix/addition to the first background map so that citizens spawn and scanners don't flashbang you. The last map "d3_breen_01" is affected by the reverb too with Breen's monologue to Eli but there should have been a reverb effect here anyway and it sounds good so I kept it.

To test the effect for your own comparison, type in console "dsp_speaker 50" to revert to original audio and "dsp_speaker 51" to use mod's audio.

Disclaimer:
This mod includes files that could potentially become compatibility issues for other mods. I will try my best to maintain compatibility patches in unlisted uploads below.
The files that are impacted include:
  • scripts/dsppresets.txt
    ---Entity map patches---
  • background01
  • d1_trainstation_01
  • d1_trainstation_02
  • d3_c17_03
  • d3_citadel_04
  • ep1_background02
  • ep1_c17_01
  • ep1_c17_01a
  • ep1_c17_02b
  • ep1_c17_05
Compatibility Patches:
3000hz Tinnitus remover - Patch available here
Intro Test Chamber Replacement (new)[gamebanana.com] - Patch available here
Intro Test Chamber Replacement (legacy)[gamebanana.com] - Patch available here
GO F#%K YOURSELF gman intro - Patch available here
D3_c17_03 - Inconsistencies Fix - Patch available here
Skip Gman Intro (HL2) - Patch available here

Popular Discussions View All (1)
4
12 May @ 12:04am
reverb in video doesn't seem to match average player setup
fidget
97 Comments
Too Long - Daft Punk 11 Jul @ 4:36pm 
Does it work with his mod of him loosing it?
THG  [author] 5 Jul @ 8:47am 
I don't know of any issue that would prevent you from launching the game. Remove all your mods including Workshop subscriptions and the "custom" folder, verify your game files then try playing.
Mr Pipe Works 5 Jul @ 7:08am 
Well.I deinstalled all my mods and and then reinstalled only two and it still didnt work. half life 2 and ep 2 work fine tho.I also took out the files but that didnt help.
THG  [author] 4 Jul @ 11:32am 
It wouldn't be this mod causing the issue. You probably have something else wrong or too many mods loaded at once (even then I don't think it would prevent you from starting the game)
Mr Pipe Works 4 Jul @ 10:31am 
So this mod seems to have broken my ep1 installation.It now dosent start if there are any mods enabled.How do i fix this?
THG  [author] 22 Jun @ 1:33pm 
You have to disable or unsubscribe from this addon version if it is still enabled
Father Grigori 22 Jun @ 12:40pm 
file i mean
Father Grigori 22 Jun @ 12:39pm 
gives me DSP_LoadPresetFike: unable to open 'scripts/dsp_presets.txt' even after following the installation
THG  [author] 10 May @ 9:41am 
Yes, install following the steps from the description and disable or unsubscribe from this addon in game.
Little Gyro 10 May @ 8:16am 
DSP_LoadPresetFile: unable to open 'scripts/dsp_presets.txt