Half-Life 2

Half-Life 2

175 ratings
The Crossing (FusionVille 2017)
   
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type: campaigns
contains: maps
File Size
Posted
212.743 MB
16 Nov, 2024 @ 8:39am
1 Change Note ( view )

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The Crossing (FusionVille 2017)

Description
My entry for mapping challenge FusionVille 2017
11 Comments
Badge Collector 2 Aug @ 12:25pm 
great map the onboard part was my fav:steamthumbsup::steamthis:
76561198016560745 22 Jun @ 9:19am 
i dont like it kinda booring dislike :steamthumbsdown:
76561198016560745 22 Jun @ 9:18am 
мне не понравилось скучный и нудный мод дизлайк :steamthumbsdown:
Mebeth 3 Jan @ 5:44am 
I had the same problems as many other people in the previous comments: Intro too clusterfucky, train/APC fight a little hard to do 'cause of the fog. But I also had a slight problem with the final Gunship; it only appeared in range once I jumped next to that rocket cache on the rebel train, in the tiniest of gaps for only a second. I still managed to shoot it down and finish, but had to really calculate my shots (though I appreciate the infinite ammo supply thanks to the rocket cache).

Nonetheless, great work. :)
Jozaru 31 Dec, 2024 @ 1:56pm 
Amazing map! Loved it!
ahmadsyar 30 Dec, 2024 @ 10:18pm 
the train chase was great idea but i always crash at that scene everytime. well, better luck next time.
geymin 23 Dec, 2024 @ 2:57am 
Also the part where the train opens up seems impossible on hard mode, feels like there should be a few grenades in the resupply room
geymin 23 Dec, 2024 @ 2:40am 
you can get out of bounds by trying to climb the tank on the first car jump, I was trying to get up that way because I had to punt the car out of being stuck
JAS-C 19 Dec, 2024 @ 6:36am 
Screw that bridge, screw that location and other thing other people are talking about! Damn intro is the damn clusterfuck with bunch of zombies, turrets and handful of small medkits AT THE START OF LEVEL! I don't know if something broken for me specifically but I like to, you know, take a look around, take a breath of map's atmosphere and not being locked in straight corridor with zero space to dodge from incoming headcrabs.
EXCELLENtEZ 24 Nov, 2024 @ 8:42am 
Талантливо сдекорированый уровень с интуитивной понятной навигацией, который не стесняется креативным образом ставить игрока в затруднительное положение чтобы тот быстро принял решение за счёт подручных средств и остался в живых. Если вы также как и я были под впечатлением от сегмента под мостом на Шоссе 17 из оригинальной игры, то вам определённо стоит попробовать этот уровень. :OGOA: