RimWorld

RimWorld

128 ratings
Do Lovin' When Idle
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.150 MB
16 Nov, 2024 @ 11:55pm
21 Jul @ 9:26am
18 Change Notes ( view )

Subscribe to download
Do Lovin' When Idle

Description
Features
  • No TPS impact.

  • No new needs or mechanics are added for lovin'.

  • Colonists quickly find their next task after finishing idle Lovin'.

  • This idle Lovin' has a 5%/20%/80% chance of pregnancy.

  • All languages available in RimWorld are supported.

Description

This mod allows colonists to make love to their lovers during their free time.

Likewise, colonists who don't need sleep can lovin' as long as they have a bed.
(e.g. NoSleep Gene, Body Mastery)






Q&A
Q: Can I add / remove this mod to an ongoing save?
A: Yes/Yes, it's safe.

Q: Are there any incompatible mods?
Way Better Romance: Some of the added traits might not behave exactly as their descriptions suggest.
[sbz] Endless Recreation: It does not work when used together.
52 Comments
=-=  [author] 10 Jul @ 2:50am 
@Wolfette
Since the mod only works based on shared beds, it won't trigger lovin' with lovers who aren't sharing a bed.

In the case of beds usable by three or more pawns, the pawn doesn't technically choose a partner at random, but during gameplay it will appear almost random.

Also, the lovin' that happens during idle time in my mod is a separate job from vanilla lovin', and even if three pawns share one bed, only two of them can perform the lovin' job at a time.
Wolfette 9 Jul @ 10:05pm 
How does this mod work when a pawn has multiple lovers?
=-=  [author] 29 Jun @ 1:26am 
Update:

Ongoing recreation activities will no longer be interrupted even when the recreation bar reaches 100%, allowing them to finish naturally. This can be turned off in the mod settings.

(Note: As it is independent from this mod's core functionality, it may be moved to a separate mod in the future.)
Nirahiel 27 Jun @ 2:09am 
Thanks xD I was more trying to have it function during the work schedules to be honest, but oh well, I suppose the two that I want to do lovin' more, I can set them to "anything" .. Until I reach a point where I can extract ovums. (That's the main goal to be honest, I need these two to make kids .. and so I wanted them to have a go at it whenever they both have done all the work they could...)
=-=  [author] 26 Jun @ 7:47pm 
@Nirahiel
Updated to support recreation schedule.
Let me know if you run into any issues.
Nirahiel 26 Jun @ 1:34pm 
How about https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880668727 ? Can't this mod force a pawn to do recration activities ? Maybe a lead ? (I haven't used it so i'm not sure)
=-=  [author] 26 Jun @ 10:00am 
@Nirahiel
Due to Rimworld's core system, I can't make colonists initiate lovin' during "Work" or "meditation" schedules. These two schedules forcibly disable all other tasks, including recreation.

As for the "Recreation" and "Sleep" schedules, I'll consider how to implement support for them.
If it's not added by August, it means I failed to implement it..
Nirahiel 26 Jun @ 9:44am 
And I won't have any of that. There's work to be done ! Work work work !
Nirahiel 26 Jun @ 9:44am 
Exactly. Because if my colonists doesn't have a full "recreation" bar and there's work to do, a "anything" would let them have fun instead of working.
=-=  [author] 26 Jun @ 9:39am 
@Nirahiel
By default, colonists attempt to initiate lovin' when they are on an "Anything" schedule and have no work to do, essentially when they are about to engage in idle recreation (shown as "Waiting" on the bar). At this time, the spouse's schedule is ignored.

Are you perhaps assigning detailed schedules using only "Work" And "Recreation" without including any "Anything" time?