Half-Life 2

Half-Life 2

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Zombie Animation Improvements
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type: assets
contains: models
File Size
Posted
Updated
11.227 MB
17 Nov, 2024 @ 3:28am
14 Jul @ 5:25pm
5 Change Notes ( view )

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Zombie Animation Improvements

Description
Collection of improvements to zombie animations built from original sources.

This mod needs priority over other zombie mods including model replacements because they're incompatible otherwise

(this probably has the animation features implemented already.)


This comes as part of the "HL2 Unified Anniversary Collection" bringing over the improvements from EP1 and EP2 into one unified package while expanding upon this with "Vanilla+" additions and cut content restoration wherever relevant.

Features:
  • IK added to all movement and relevant animations with correct timings.
  • Episodic animations included.
  • Turning animations.
    (Still broken in code. Come on, Valve. It's a single line fix)
  • Improved animations for being on fire. Adjusted pose and added 360 degree movement.
  • Timings adjusted where needed.
  • Fixed animation transitions by adjusting pose and fixing blending.
  • Subtle idle breathing layers added to Zombine and Fast Zombie.
  • Re-implementation of unused animations for gameplay or viewing.

  • Complete Zombine animation overhaul. Adjusted pose of all reused classic zombie animations to use the Zombine pose. Added 2 new fast attack animations. Flinch animations now blend on to the current animation where possible or use a corrected pose that blends smoother.
  • Added 2 new unused Poison Zombie throw animations and quick throw "headcrab leap"
  • Added unique unused animation for Poison Zombie throw warning rather than reusing an existing animation.
  • Fixed headcrab rigging and pose on Torso model.
  • Fixed fast headcrab limb posing for all EP2 animations including Fast Zombie torso and vehicle animations.
  • Fixed 360 degree movement for Fast Zombie walk.
  • Added 360 degree movement to Zombie "walk4" sequence.
  • 360 degree movement added to Poison zombie. Completely animated thanks to Randy Username[gamebanana.com]

175 Comments
Orbis 23 Nov, 2024 @ 9:01am 
.
THG  [author] 23 Nov, 2024 @ 4:24am 
Sabre-aN can feel free to do so himself for his mod here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3367152743
My mod's animation sources are here for anyone to make their mods compatible https://gamebanana.com/mods/download/556725#FileInfo_1325829
ₘₑₐₜₚᵢₑ 22 Nov, 2024 @ 10:20pm 
wait what the hell is this guy doing here :tobdog:
Snark 22 Nov, 2024 @ 9:27pm 
A version of this mod but with classic zombies being able to run like the zombine would be amazing.
Gordon, GORDAN! 22 Nov, 2024 @ 6:17pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=206166550&searchtext=Sabrean

I wonder if you could integrate these fixes into Sabrean's Zombie mod?
the foundation 22 Nov, 2024 @ 6:12pm 
Is this compatible with bread crabs?
arismega1945 22 Nov, 2024 @ 12:26pm 
nice
спарта 22 Nov, 2024 @ 10:09am 
top:steamhappy:
sordado 22 Nov, 2024 @ 5:24am 
i would like a side to side video in the start
Poly0147 22 Nov, 2024 @ 5:00am 
MU:steamhappy:Y BUENO!!