Space Engineers

Space Engineers

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Trithorne Cluster (Real Solar Systems World)
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Type: World
Mod category: Exploration, Experimental
Taggar: survival
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3.832 MB
17 nov, 2024 @ 12:32
5 dec, 2024 @ 13:47
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Trithorne Cluster (Real Solar Systems World)

Beskrivning
Welcome to the Trithorne Cluster, a trio of star systems in orbit around a black hole!

Start from the tidally locked Lantha in the outermost system and work your way inward towards the black hole Trithorne itself!

Hierarchy
1 blackhole, 4 stars, 2 gas giants, 5 planets, 4 moons.

->Trithorne (black hole)
--->Rennix (star)
----->Tropol (Teal)
----->Luburn (Titan)
--->Wyrdel (star) / Nyph-Ea (star)
----->Ohova (Trelan)
------->Qaale (Triton)
----->Frosti (gas giant)
------->Onglax (Alien)
--->Tebu (star)
----->Taryx (Moon)
----->Lantha (OrlundaSide)
------->Cuprum (Pertam)
----->Forsetti (gas giant)
------->Thalion (Europa)

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Mods by Echthros[discord.gg]

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113 kommentarer
Echthros  [skapare] 13 jul @ 8:44 
Not by default, but you can swap in that version if you want using the Editor.
Lord Foog The 2st 13 jul @ 7:45 
Hey does Tropol use the water version of Teal, thus having water if I load with the water mod?
General Shark 11 jun @ 12:48 
Would it be possible to get a recommended config from anyone for "Rust Mechanics"? I'd love to incorporate that into my playthrough!
Echthros  [skapare] 26 maj @ 14:13 
There are asteroids by default near terrestrial planets and the rings of gas giants. They do not appear by default in the space between planets unless you change the setting in the RSS Editor.
HinterWolf 26 maj @ 14:11 
yea not finding any asteroids either despite making no changes. everything is default and spawned from the custom start
r4v1n6 24 maj @ 23:58 
@Curly After subscribing, select New Game > Community Content > Trithorne Cluster to start a new world using this as a template.
Harry 24 maj @ 11:50 
so i cant?
r4v1n6 21 maj @ 4:08 
@Klein There should be asteroids. For me they are a bit of an issue as I'm using Real Orbits as well (seems I try to orbit too far away outside the exclusion zone for the asteroid filter).

Asteroids are procedurally generated and the density can be adjusted by a single value in the save file. If you don't have any, then you have managed to remove that setting (or set it to 0).
Klein 20 maj @ 14:43 
I'm trying to set up a dedicated Server can anyone quick confirm if there are asteroids and if so where are they? or is all mining planetary
Nirrtix 20 maj @ 6:43 
Echthros is there anyway you can make a similar style map with planets that work well with better stone etc mods? I love youre style love this system. Also love better ores to add more challenge. Love the Real Solar Systems also! Always said this is one of the things that SE was missing and never understood why.