Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This map is a winding labyrinth of poorly placed hallways, overly punishing dead ends, headache inducing layouts and cramped little spaces that make fighting hordes and specials an unenjoyable chore.
Removed extra connections on ladders
(This should improve bots ladder navigation a little)
Fixed spots where bots can get stuck
Fixed spots where bots couldn't jump
Fixed some god spots in the finale
Fixed broken flow on the survival map"
this should be in the description lol