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I'm looking foward for VFE Medieval 2, but what you are planning for Medieval Overhaul sounds amazing! it would definitely fit in with the theme
with medieval runs youll see less plasteel, hyperweave and synthread, so less reds in general, and my mod will just make leathers and wools and cloths more grounded and or gothy (white, gray, black.
Wood is the same color as core, cause i didnt want to mess with any of the wood variety mod's turf.
That said, cloth is still dyeable,
And the crafting with color mod exists
And dubs paint,
so everything should be fine for my players whether or not i add specific patches.
Also guys, if you could check out my Mod collection at the top, it will be increasing in size as i make more patches and apparel and roleplay stuff. I'm shifting my focus away from combat methinks.