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Climb Mount Narodnaya Soviet Campaign
   
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18 Nov, 2024 @ 9:41pm
26 Nov, 2024 @ 1:39pm
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Climb Mount Narodnaya Soviet Campaign

Description
For decades, territorial disputes between the Japanese and Soviets have poisoned international relationships between the two nations. To make matters worse, the recent militarization of Japan under American auspices have done nothing but worsen the situation. The breaking point comes just after the joint Japanese-U.S. Navy exercise FleetEx '84 which brought western navies extremely close to the strategic port of Vladivostok. Moscow has viewed this as a rehearsal for an impending attack on Russian soil and are determined to make the first move. Take command of the Soviet Pacific Fleet, destroy USFJ and JSDF forces, and complete the takeover of Japan.

Current Mission List

1. Amphibious Landing on Sector Obama

Aid Soviet ground forces in their upcoming offensive into the Kyoto region by landing an amphibious force at Sector Obama north of Kyoto.

2. Strike on the America

Locate and sink the USS America to deliver a knockout blow to USN air power in the waters surrounding Japan.

3. Infiltrating Osaka Harbor *NEW*

Infiltrate the heavily guarded Osaka Bay using the cover of darkness and destroy crucial USFJ cargo vessels supplying reinforcements to the defenders at Osaka.

4. Action off Shodo Island *UPCOMING*

More missions on the way!

This will be my first attempt at making a linear set of missions based around the Wargame: Red Dragon campaign "Climb Mount Narodnaya". My vision with this is to have sort of a mini campaign in which you play each scenario in order as they build off of one another. So far I have completed three missions but I plan to add more in the future. I also have plans to create a separate campaign in the same setting but playing as the USFJ and JSDF. I will be sure to let you know when this mod has been updated.

TO UPDATE PLEASE UNSUBSCRIBE AND RESUBSCRIBE

Known Issues

1. It seems like the mission triggers for different cases are not working as intended and not outputting a message when they are completed. I made some updates to the missions recently to see if they now display a briefing that can be referred back to during the scenario, if someone could let me know if they work during the mission that would be greatly appreciated!

I want to improve in creating fun and engaging missions so please give me any feedback you may have. I have seen several people comment on Reddit or the Microprose discord that the vanilla mission pacing was too long/boring so definitely let me know if you find it too boring, difficult, long, etc. Thank you for checking my campaign out!
5 Comments
OB1 24 Dec, 2024 @ 12:33pm 
Please remove civilian ship kill condition, extremely frustrating when after an hour on the second mission a skipjack fires a spread and mission failed, this has happened twice... Other than that very well designed missions. Thanks!
Havok  [author] 25 Nov, 2024 @ 8:07pm 
I may not play the game anymore but I do really enjoy all the campaigns it had haha
cowpooflyby 25 Nov, 2024 @ 4:22pm 
bro no way, i thot wargame red dragon was dead
Havok  [author] 19 Nov, 2024 @ 4:42pm 
I appreciate your nice words and glad to see it loads up fine!
Wenatchee Willie 19 Nov, 2024 @ 3:59pm 
Thank you for your time. Looks great and loads up fine.