Arma 3
156 ratings
Standing Flags
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
329.364 KB
18 Nov, 2024 @ 9:49pm
20 Nov, 2024 @ 7:55pm
2 Change Notes ( view )

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Standing Flags

Description
Ooh, flags!
Since Libertad has changed their license to ADPL-SA, I figured I'd try and make use of one of my favourite assets of theirs - a standing flagpole, mapped for Arma flags. It's a simple thing, but it adds flair in a way that banners don't. After a real ♥♥♥♥♥ of a struggle to figure out soft dependencies, I've finally gotten it to a point where it can be released.

Note
By default, only the base game and its DLCs (Apex, Contact) will have their flags included. If you enable any of the supported mods and CDLCs, their flags will also show up. Also Revolucion's Venezuelan flag is a bit weird so I've added that one separately as a quick fix.

Features
- Base game and DLC
- Global Mobilization CDLC
- Aegis, Atlas and Revolucion
- Project Crimson
- Locke's Ace Combat Flags
- RHS AFRF, GREF and SAF

Future Plans
- CUP
- SOG Prairie Fire CDLC
- 3CB
- Others, probably
- A menu to allow flag texture change in the editor (maybe)

Credits
- Project Edaly and their team for Libertad and its assets
66 Comments
Andy06 3 Jul @ 8:22pm 
Does it include Panama flag?
Helos743 29 Jun @ 7:30pm 
Excellent mod, could you add some banners from Deutsches Reich? Specifically the Black-White-Red tricolor?
Mr. Distortion  [author] 6 Jun @ 9:03pm 
@aviatorEngineer Special Operations Group Dress Uniforms https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2999223052
Mr. Distortion  [author] 6 Jun @ 9:03pm 
@W.JG For the flags? You'll need a .paa texture of the flag you want. If it's a local mission, you can just put "this setObjectTexture "[0, TEXTURENAME.paa"];", without the quotations at the start and end. If you have the required flag in a different mod, you'll need to replace whatever texture with the full file path. You can get those pretty easily if the mod has banners added, since it'll be available right in the editor menu.

I intend to try and make this easier in future - I've got some code laying around, I just haven't had the time to test it.
aviatorEngineer 6 Jun @ 1:28pm 
This is going to be very handy for set dressing, appreciate the work put in to make a standalone.

I have a suspicion that I already recognize it but would you happen to recall which mod the US uniform in the fourth preview image comes from?
W.JG 6 Jun @ 4:40am 
Cool, but what do I do with it, do I need to edit it in code?
Mr. Distortion  [author] 5 Jun @ 1:52pm 
wait they're not inverted i'm dumb
the rest is correct though
Mr. Distortion  [author] 5 Jun @ 1:52pm 
@W.JG Table is about 8 of one of GM's desks awkwardly mashed together to create the illusion of a bigger table. The conference cards are the gallery labels from Art of War - I inverted the colours and put the country name at the top, and then hid ~80% of the label inside the table.
W.JG 5 Jun @ 1:45am 
Well, the other question, what is the conference table and country business cards mods that in the first photo.
Mr. Distortion  [author] 4 Jun @ 5:39am 
@Henry™ Regrettably I have a life outside of modding.