Arma 3
95 ratings
Solstitium Surplus - Project Crimson Submod
2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Tags: Tag Review
File Size
Posted
Updated
1.017 GB
19 Nov, 2024 @ 12:17am
18 Jun @ 5:16pm
25 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Solstitium Surplus - Project Crimson Submod

Description


Solstitium Surplus further expands on the interpretation of Project Wingman's lore set forth by Project Crimson through the implementation of a more diverse set of equipment. Featuring interpretive equipment from the Oceanian War, the Cascadian Conflict, and battles beyond, this mod seeks to further give options to flesh out the World on Fire.



- Various helmets, vests, and uniforms meant to add potential variety to existing factions in Project Crimson.
- Several aircraft and vehicles with inspiration to fit into the World on Fire.
- Interpretations of equipment for the Cascadian Loyalists, the Republic of Albion, the Kingdom of Sawaiiki, and the Creole Republic.
- Further expansion on the Fanon world of Project Wingman, including nations such as Malagasy, Shimane, Luzon, Botchinsky, and more to come!
- Additional weapon magazines in the PJC 5.92mm caliber, as well as other cursed guns.
- Assorted Factions and Sub-Factions based on Project Crimson's own faction conventions for Zeus usage.
- Recoloring of vests, helmets, and BDU's taken from Project Crimson's assets for further variety.
- Submod integration for certain weapons, vehicles, and equipment.



Federation (OPFOR)
- Cascadian Federal Loyalists
- Dominion of Malagasy
- Sonoran Secessionists (PJC Sonoran Defense Force Sub-Faction)

Anti-Federation (BLUFOR)
- Cascadian Independence Force (PJC Cascadian National Guard Sub-Faction)
- Cascadian National Guard [Desert] (PJC Cascadian National Guard Sub-Faction)
- Westralian Liberation Army Reservists (PJC Westralia Sub-Faction)

Non-Aligned/For Hire (INDEP)
- Creole Republic
- Low-Budget Mercenaries (PJC Mercenary Sub-Faction)

Civilians (CIV)
- Civilian Aircraft/Airfield Staff



- The Project Crimson team for their mod's creation, both in APL-SA assets and in general!
- The Arma 3 Aegis team for both their assistance and creation of APL-SA assets.
- The Arma 3 Atlas team for specific use of their APL-SA FAMAS magazine model.
- Sector D2 and FlyAwayNow for the creation of Project Wingman.
- Bran Flakes for assistance in learning vehicle texturing! You keep this train running, thank you!
- POLPOX for assisting and developing on Equipment Randomization!
- DanTheMan for their interpretations of the Creole Republic and the Republic of Albion. Wherever you are man, I hope you're well!
- Uniano for their reinterpretation of my original Luzonese flag concepts! You perfected the vision!
- Pal_Ach for their submission of several patch designs! Very pleased to inspire, thank you for your assistance!
- Stash[next.nexusmods.com] for permission to use a camouflage pattern they created, Mitchell IX!
- SuperDan00 for the Redline GP Iconography!
- Squidley for the lore of Original lore of Shimane and the name of Botchinsky! Your effects on Project Wingman Fanon are appreciated!
- Gamenator for his interpretation of Shimane in Gamenator's Custom Factions! The first mod to ever depict Project Wingman lore deserves all the praise!
- Ares Combat Escort Services for keeping me an Arma Addict! Thanks nerds!

Submod Information
This mod features a plethora of submods that are not required for this mod's usage, but add on more equipment for use. If you do have the following mods active, the following content will be enabled ingame:
CDLC Soft Dependencies:
- Reaction Forces CDLC vehicles and weapons
- Expeditionary Forces CDLC weapons
- Global Mobilization CDLC vehicles and weapons
- SOG: Prairie Fire CDLC vehicles
Mod Soft Dependencies:
- Free World Armoury-based weapons
- JCA Arsenal-based KH-41A1 rifles
- Opposing Forces SKS-based rifles
- FIREWILL-based aircraft
- Project Wingman A3-based aircraft (SUBMODS INCLUDED)

WESTERN SAHARA, AEGIS, ATLAS, AND PROJECT CRIMSON ARE REQUIRED FOR THIS MOD!

Submod Information
Unless specified by either required mod or submod requirements, as well as in the listed .pbo's below, all other files will be released under APL-SA.
BI APL-SA License Terms[www.bohemia.net]
Following the content licenses of assets used from Project Crimson and its dependencies, the following pbo's are released under APL-ND and are only permitted for retexture with proper mod dependencies to Project Crimson.
BI APL-ND License Terms[www.bohemia.net]
- PASGT.pbo
- DCS_Vests.pbo
62 Comments
StarSilver117 19 Jun @ 11:40am 
Ah cool thanks
Errrmax  [author] 19 Jun @ 11:14am 
@StarSilver117 the Project Crimson team already has Federation Marines and Naval personnel in the works
StarSilver117 19 Jun @ 9:49am 
Any chance for federation Marines?
Errrmax  [author] 31 May @ 3:10am 
Major update released! Fixed the major GM dependency error, and adder alot of new vehicles and gear. Read the changelog for a notice concerning the non-foregrip KH-41A1s and former KH-14 series rifles
Chemical 21 May @ 5:11pm 
Ahh ok, I spent 3 hours last night going insane thinking it was an issue on my end.... I even reinstalled all my mods just trying to figure it out.
Errrmax  [author] 21 May @ 5:03pm 
@Chemical Among the many reworks and updates coming in response to PJC's update finally releasing, I am looking into this error rn! Ty for the report!
Chemical 21 May @ 4:59pm 
It only gets fixed when I also load Global Mobilization as well as SOG Prairie Fire
Chemical 21 May @ 4:54pm 
When I load this with the 2035 CDLCs and SOG Prairie Fire, Aegis, & Atlas only I get a circular dependency error
Errrmax  [author] 1 May @ 12:22am 
Update released! This is a big one, featuring two new factions, several aircraft and vehicles from SOG:PF and GM, as well as assorted new weapons, gear, and more!
Errrmax  [author] 1 May @ 12:18am 
@Ibrahimartinez That may be a feature well down the road, not a bad idea! We'll have to see.