Arma 3
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One Hole Balacavas (Normal Stealth Balaclavas)
   
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Data Type: Mod
Mod Type: Equipment
DLC: Apex
File Size
Posted
Updated
4.566 MB
21 Nov, 2024 @ 3:58pm
26 Nov, 2024 @ 3:57pm
4 Change Notes ( view )
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One Hole Balacavas (Normal Stealth Balaclavas)

Description
I don't like how 3 hole balaclavas look for the most part. The Stealth Balaclava from Apex was always disappointing to me because it's a one hole and it's got an interesting fabric pattern, but it's uncharacteristically shiny and has a stupid texture of double-crossed boxes. I figured this was going to be easy, but it was unexpectedly quite difficult because of the nuances of .rvmat editing vs regular configs, in that you can't start a file path with a backslash. I also wasted a lot of time trying to add a cloth texture when I realized it was wholly unnecessary. If I had to remake this mod, I'd be able to do it very fast.

This mod includes:
Items using the model of the Stealth Balaclava but a modified material/normal map, mirroring the vanilla Apex ones
6 different color skews: Olive, Khaki, Red, Blue, Dark Copper, Heather Grey

No models were #touched in the making of this mod.

Credit to MachoMain for his S&S Half Life Expansion, in which he does something similar to this, and from which I copied the .rvmat formatting(though it still had the DeRap debinning header in it from the exact .rvmat I was trying to make work, lol).

This mod is provided under the APL-SA license.[www.bohemia.net]
16 Comments
LTS mr pibb  [author] 28 Nov, 2024 @ 4:23pm 
adds new items, has to be on server and client
TypicalSergeant 28 Nov, 2024 @ 7:09am 
client or server side?
EngeError404 26 Nov, 2024 @ 10:07pm 
WOOHOOO Thanks man
LTS mr pibb  [author] 26 Nov, 2024 @ 3:58pm 
@EngeError404 thermal masking feature was removed
LTS mr pibb  [author] 26 Nov, 2024 @ 1:49pm 
Aegis changes the default model of the beanie and multiple civilian uniforms at the very least. i haven't fully looked into it but those i know for sure it completely replaces textures and/or models on the vanilla item classes
Rogeriforloki 26 Nov, 2024 @ 11:33am 
Can i just ask, in what ways does Aegis change vanilla stuff?
LTS mr pibb  [author] 26 Nov, 2024 @ 11:20am 
it would make more sense for them to not be thermal masking, i'll look into it
EngeError404 26 Nov, 2024 @ 10:29am 
Sad, still looks good
LTS mr pibb  [author] 26 Nov, 2024 @ 10:28am 
@Rogeriforloki Aegis changing things that are vanilla pushed me through irritation to start modding. my beanies mod is literally what Aegis does but not affecting the vanilla items, as it should be imo
LTS mr pibb  [author] 26 Nov, 2024 @ 10:26am 
@EngeError404 i didn't touch anything to do with the thermal masking so it should be inherited