Space Engineers

Space Engineers

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Unique Respawn Rovers
   
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Type: Mod
Mod category: Respawn Ship
Tags: NoScripts
File Size
Posted
Updated
13.523 MB
22 Nov, 2024 @ 9:23am
15 Jun @ 7:11am
9 Change Notes ( view )

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Unique Respawn Rovers

Description

Description:
Replaces the vanilla respawn pod with 8 unique respawn rovers for all vanilla planets and moons + a slightly modified space pod.
Each respawn rover has its own descent vehicle/pallet which will automatically handle landing.
The Moon respawn rover no longer spawns on moon surface instead it also descends to the surface.

The aim of this mod is to add some variety to starting on different planets/moons and makes getting started a little quicker and less of a grind as your respawn pod is now mobile and has more storage capacity.

This is my first mod so any feedback is appreciated. I hope brings some variety to the start of your games.
Comment any issues so I can look into fixing it.

Also available on Mod io [mod.io]

Latest Update:
New Europa respawn hovercraft and thruster descent vehicle.

Infomation:
  • Vehicles spawn with tools/equipment and a survival objectives guide datapad for beginners.
  • Setup for controllers.
  • 11 Minute respawn cooldown timer for all vehicles (only if cooldown is turned on in world settings).
  • You don't need to own any DLC for this mod to work as the game handles spawning the grids in.
  • No scripts used or modded block used.
  • Speed limit mods might cause issues with the descent vehicles.
  • Only work with the vanilla planets/moons, see below on how do use with modded planets.

Using with modded planets: (only recommended for people who familiar with sp modding)
  • Open RespawnShips.sbc at ...\Steam\steamapps\workshop\content\244850\3370163329\Data in notepad or similar.
  • Scroll down to find the respawn rover you want to use
  • Add the line <PlanetType>New_Planet_Name</PlanetType> below the pre-existing <PlanetType> entry and change New_Planet_Name to the name of the modded planet you want and save the file. See example below for help.

Example:
  • <PlanetTypes>
  • <PlanetType>EarthLike</PlanetType>
  • <PlanetType>New_Planet_Name</PlanetType>
  • </PlanetTypes>

Credits:
Earthlike - modified Green Team Jeep - Transport + AA Trailer
Moon - inspired by Lunar Scout - purchasable economy rover
Mars - inspired by NASA style rovers
Europa - my own
Alien - modified Green Team IFV - Dual Barrel
Titan - inspired by Scrapyard - Spawn Rover
Triton - modified Frostbite DLC scenario truck
Pertam - inspired by both Green Team Jeep - Transport + AA Trailer and Red Team Jeep
Space pod - slightly edited vanilla space pod
3 Comments
Not a Chance  [author] 14 Dec, 2024 @ 6:01am 
Thanks for the feedback, I have updated the drop cages with some guard rails, so the rover’s wheels stay aligned to wheel beams and don’t get caught on the cage sides, hopefully this makes it easier to just drive out after landing.
Seven 6 Dec, 2024 @ 4:35pm 
My only real suggestion is that you maybe widen the drop cage on them. I've found it mildly difficult to simply drive out of the enclosure without grinding it down. Aside from that, I really really enjoy this set of respawn pods. It is the best on the workshop overall. Each one feels fitting for the environment it's in. Great work!
CrimsonLegion94 24 Nov, 2024 @ 9:12pm 
Greatly enjoying the Pertam rover. So much so that I'm going to use its chassis to create a wide range of rovers. Keep up the good work.