Total War: WARHAMMER III

Total War: WARHAMMER III

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The Great Lizards
   
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343.559 KB
23 Nov, 2024 @ 7:56am
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The Great Lizards

Description
Back in 6th edition, there was a White Dwarf article that granted rules to fill an entire army of feral dinosaurs with the Great Lizards army list. This in emphasized in the game by the Rite of Primeval Glory. However, the units that could appear in a Rite of Primeval Glory army come from a pool that only contains base game roster giant lizards of Total War Warhammer 2. This mod adds to this pool DLC units as well as smaller dinos:

• Feral Cold Ones

• Salamander Hunting Pack

• Razordon Hunting Pack

• Ancient Salamander

• Feral Dread Saurian

• Coatl

• Troglodon

The pool also contains blessed carnosaur units. As in the base game, the army is randomly generated, and the chances are equal for all the units. To compensate for the possibility of getting small dinos, the number of units in a Rite of Primeval Glory is increased by 2. Note that the unit capacity of the Dread Saurian is not increased if one is added to the Rite of Primeval Glory, which might let you go beyond your current unit cap.


5 Comments
Jolc3r 26 Mar @ 8:13pm 
Yea, its a very weird change. Lot of mods were affected
kellym 26 Mar @ 5:11pm 
>.< they released updates and it derped! = *(
Jolc3r 25 Mar @ 9:51pm 
Hi, this mod needs to update for 6.1. CA made a change that requires all chars in table, script, and loc filenames to lowercase so all of those need to be changed for mods to even work.

There is a special build of rpfm in the modding discord under the rpfm_and_runcher channel that automates making the chars to lowercase.
Leroy Sinclair 8 Feb @ 11:59pm 
but but
XIII07 1 Dec, 2024 @ 6:54am 
Makes sense