Barotrauma

Barotrauma

62 ratings
Resurrection Syringe
   
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23 Nov, 2024 @ 11:36pm
26 Nov, 2024 @ 8:09am
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Resurrection Syringe

Description
You take it, you stab it into fellow crewmate corpse and wait for them to wake up. Simple as!
Can be purchased in merchantcity, merchantresearch and merchantmedical for 4000 marks.

If you have your server on Lua, player will automatically regain control of resurrected character.
If you are not running your server on Lua, you will have to use command below:
"setclientcharacter [player name] [character name]".

Big thanks to Dr. Javier for providing Lua code!
32 Comments
Viper 31 Mar @ 2:54am 
i have seen it work one time thats it
DefaultString  [author] 16 Mar @ 7:08am 
If there is any difference in behavior then its between PUCS and Auto Injector Headset, nothing to do with medical item contained within.
Harleymart 16 Mar @ 6:45am 
I did try it, it works fine, but I'm suggesting a potential feature where itd be functional with the Auto Injector Headset as well, so it automatically injects your corpse with the syringe so someone else doesn't have to come and inject you themselves
DefaultString  [author] 16 Mar @ 2:48am 
U didn't even try it did you! It works, when u die syringe will bring u back, but beware u will still have resurrection coma.
Harleymart 16 Mar @ 2:40am 
What about an extra function for the Auto Injector to inject you with the rez syringe after you've died
DefaultString  [author] 12 Feb @ 7:05am 
Yes and yes
Melly 12 Feb @ 7:04am 
Does this work in Multiplayer + with Neurrotrauma? :0
DefaultString  [author] 19 Jan @ 9:59pm 
IsDead="false" removes all afflictions from character. Thats one important step from making them not dead as u can imagine. This boolean doesn't discriminate between afflictions that decrease vitality and these that don't (such as poisons, bleeding and such). Im sorry but to my knowledge there is nothing I can do to patch this.
Marsh 19 Jan @ 7:38pm 
You can add me on steam and message me if you're interested. Then we can move the discussion to discord or such.
Marsh 19 Jan @ 7:38pm 
Hello! This doesnt work with NT cybernetics enhenced, as it just removes all of the cybernetics from the player after they are revived.
This is very saddening to me, as I wanted to use it for The captain and the medic on our crew, with cybernetics, so if near the end of a mission they die, we can simply revive them.

I was wondering if I might be able to commission you to create an updated version of this mod to support Neurotrauma Cybernetics, so the players still keep their cybernetic limbs and organs?
I would be happy to pay you.

Thank you!