Half-Life 2

Half-Life 2

166 ratings
Proper Сombine Armor V1
   
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3.826 MB
25 Nov, 2024 @ 8:36pm
5 Jul @ 11:36pm
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Proper Сombine Armor V1

Description
This mod brings some logic into the game - now The Combine enforcement's bodyarmor and helmets have different materials, respective particles and decals (aka wounds), which will visually reinforce their toughness.


Notes:

*Not compatible with remodels.
*No zombine changes.
*Soldier's head still bleed until headshot is fatal or if it's a prop ragdoll. It's vanilla models' issue.
27 Comments
Tub0rG  [author] 6 Jul @ 2:02am 
:steamthumbsup::security:
Генри Эдем 6 Jul @ 1:24am 
Прикольно сделано
Tub0rG  [author] 1 Jul @ 7:23am 
I'll probably do it this week
Tom Borisson1 30 Jun @ 2:23pm 
make a fully metal material version
d1mos71 7 Feb @ 9:13am 
doesnt work for me
Tub0rG  [author] 26 Dec, 2024 @ 9:50am 
yea:gordon:
Snow_Brλwl 26 Dec, 2024 @ 4:13am 
can you make one for the player? makes sense for gordon to have metal sparks coming out of him
Winds 18 Dec, 2024 @ 5:46am 
The kevlar armor has weird wound decals, since for some reason it uses the concrete bullet holes, it would be nice if like the power armor it used metal bullet holes, that aside very cool mod
Tub0rG  [author] 8 Dec, 2024 @ 12:20am 
True, you dont need any other combine replacement mod anymore. All I have left to do is somehow make people automaticaly subscribe to my mod whenever they subscribe to any combine replacement.
I guess I need to consult with Overcharged dev team to implement this feature.
fortessfighterpro40 7 Dec, 2024 @ 1:29pm 
FINALLY, without this mod HL2 was COMPLETELY unplayable!