Stormworks: Build and Rescue

Stormworks: Build and Rescue

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TUZ 420 "Tatarin" - SnowRunner Reference [Dark green]
   
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27 Nov, 2024 @ 1:05pm
27 Nov, 2024 @ 1:11pm
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TUZ 420 "Tatarin" - SnowRunner Reference [Dark green]

Description
Main Description
I would love to hear the ideas that you all have to say about this build! If there's something that I should change, let me know on my profile, or comments!
Same thing, different color. I had to make some things darker to cope with the darker (Army) Color.

If used in a video just say my name and the vehicle's name no verification or anything. Optional to send a link to your video so I can hear your thoughts on it.
Thanks to https://lua.flaffipony.rocks/ (Pony IDE) for the lua!

Notes From Creator
-I made the TUZ-420 with a mixture of interior/exterior designs/functions from the real one and SnowRunners' TUZ-420. I make it strictly for power and efficiency, its' long lasting 765.7L maximum capacity is like no other. While it is slow, its fuel efficiency is really good for its' size.
-Due to the Tuz-420 from SnowRunner having about- according to calculations on its maximum and minimum RPS- 36.67RPS- I decided to lower it to 26.67RPS because:
*Loud
*Inefficient
*Too fast (No room for lower gear ratios- but don't quote me on that)
*Doesn't make sense because the real Tatarin's engine is quiet in SnowRunner
*Overheats quicker (Lower RPS = less fuel consumption = less heat (Higher RPS = vice versa))

SnowFox Engine inside
~Singular 3x3 Cylinder, with a complex transmission to overcome torque loss on any terrain.
~Single coolant setup takes up a small portion of the engine room, but keeping the engine at a good temperature (I have not tested its coolant capabilities, if it overheats, please tell me).
~Multiple impeller pumps powering different/the same systems for most functionality.
~2600RPM engine can overcome any terrain possible by humans.

Advanced Systems
Instead of using a Linear Sensor, I decided to use a Torque Meter and make my own controller that dynamically changes the speed in MPH. After multiple tests it is now as accurate as I can get with a linear sensor and RPS off a Torque Meter (Note that in water, the speed was displayed wrong, I had to just use a linear speed sensor inside of the TUZ-420 near the Engine Hatch.
ZE's Complex Steering System (CCS) can quickly steer when needed.


Length: Around 9.50 meters (About 38 blocks in-game)
Width: Around 3.75 meters (About 15 blocks in-game)
Height: Around 3.50 meters (About 13 blocks in game)

Transmission Pattern
Neutral (N)
Automatic (A)
High (H)
Reverse (R)
Low (L)
Low - (L/- (Flashing))

What to Expect?
Powerful TUZ-420 "Tatarin".
Multiple Features that Help in almost ANY Situation.
Automatic Transponder, and Manual Transponder in-case of help.
Automatic Tracking Radar.
Massive Generator Capable of nearly 62 watts.

How To Start
Enter through top or left-side hatch.
Get in driver seat
Press "Startup Engine"
Up/Down to shift
Space for Handbrake
W/A/S/D to maneuver
Note that there will probably be one, two, or more features/fixes/updates that I have not covered.

Recommended Things to do BEFORE Driving (Optional):
~Refill Water Tanks (Located above Engine Room, in-between Generator, and Reserve Fuel Tanks
~Refill Reserve Fuel Tanks (Roof Rack)
~Refill Main Fuel Tanks
~Refill Generator Fuel Tanks

How fast is this thing?
Automatic (A) Top Speed: 44MPH+
High (H) Top Speed: 75MPH+
Reverse (R) Top Speed: 25MPH+
Low (L) Top Speed: 25MPH+
Low - (L/- (Flashing)) Top Speed: 15MPH+
Manual's Maximum Speed is the same as "Automatic"'s maximum speed

More to Come With This Build!
Reason why It is taking so long to work on this and add new features is because I am working on another project


Links/Other Colors
My Generator
Uran Wind's Steering Controller
Lua Radio Screen
My ATV, incase anyone's interested
Tan/Original Version
Real life Vehicle Description (Enhanced by Creator)

The Tatarin seems to take design inspirations from multiple vehicles. Its primary source of inspiration seems to be a civilian BTR-80K. This is most noticeable in its overall windshield, nose, and headlight design. The design of its doors and side of the superstructure however appear to be based on a GAZ-59037A. Although when comparing both possible vehicles that inspired the Tatarin, it more closely resembles a BTR-80K.

The Tatarin handles more like a medium duty truck instead of a scout. Thanks to its Always On Differential Lock and AWD it can handle almost any terrain with no problem whatsoever.. Its size can be problematic at times however, preventing it from reaching spots accessible by other StormWorks' vehicles

For a scout, the Tatarin has a massive fuel tank of 703.2L, which increases to 765.7L with the reserve roof rack. Despite its heavy weight and large engine, the Tatarin is surprisingly good on fuel consumption, giving it a wide theoretical operating range.


As a rear engined vehicle, the Tatarin is barely affected by front-end collisions. Its Always On Differential Lock, combined with its Gearbox and Fuel Tank's nonexistent hitboxes, render these two components effectively invulnerable. These factors make the Tatarin extremely durable.

Pros
Extreme traction against offroading
Very high fuel capacity for a scout.
Always on differential lock and AWD let the vehicle rip through trees, sand, hills, and more even in high gear.
High durability.
Barely takes damage off jumps, or any, at all.
Roof Rack increases fuel percentage (%) by at least 60% (from 8% fuel).

Cons
Slow on roads.
Extremely loud and overheats if not properly driven.
Can get stuck easily due to its size and lack of high acceleration.

Calculations
Speed Calculation:

SnowRunner's typical map size:

Area: ~64 km² (roughly 8 km x 8 km).


Stormworks map size:

Area: ~25,000 km²

To cover the same 10 km distance in Stormworks in 15 minutes, you'd need a speed of:

Distance = 10 km = 10 km
= 40 kph
Time = 10 minutes = 0.25 minutes

Since 40kph in Stormworks is pitifully slow, I asked C-GPT to pick a random number between 70 <-> 100.
It chose 76. So, i asked it to convert 40kph to 76kph multiplication wise. It gave me 1.9
So, 1.9 x 40kph = 76kph. Still insanely slow, and, where I live, I don't use kph- I use mph. So, I simply made it mph by switching from kph to mph.76kph to mph is STILL slow, about 47mph (rounded). So, in the long run, I decided in the end to make it 76MPH.

RPS -> RPM Calculation:

Tuz minimum RPM: 600 / 60 = 10 RPS
Tuz maximum RPM: 2200 / 60 = 36.67 RPS
Over 30RPS is inefficient, loud, unbalanced in power, and loves getting hot compared to 26.67RPS.

Licenses:
VDO
SnowFox