Half-Life 2

Half-Life 2

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Maxwell Replaces Doll
   
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type: assets
contains: materials, models, sounds
File Size
Posted
Updated
18.099 MB
28 Nov, 2024 @ 11:39am
3 Dec, 2024 @ 4:55pm
3 Change Notes ( view )

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Maxwell Replaces Doll

Description
Did you hear a cat just now?

Maxwell the Carryable Cat joins you on your quest to thwart the Combine! Find him in the playground and take him with you on your adventures!
(Just please avoid taking him through the Citadel's material emancipation grill room. You will go to Super Hell if you bring him through there.)

Maxwell replaces the crate baby doll, doll01.mdl in the props_c17 folder, as well as the teddy.wav sound in ambient/creatures.

I tried to make a soundscript to add variation to this with more meows and purring but I don't think the doll prop in the map uses the sound sequence. Another issue is that Maxwell only meows when being picked up in d1_trainstation_02 where the doll appears due to how the logic for its squeak works. If you want to meow on command, bind a key to "play maxwell/meow/meow1.wav" or meow2, meow3, or if you want purring, use "play maxwell/purr.wav"

To spawn more Maxwells, type in console:
"prop_physics_create props_c17/doll01.mdl"

Also replaces the texture for Lamarr's kennel in Kleiner's lab with Maxwell's kennel from the Maxwell the Carryable Cat addon.

UPDATE: Now includes Argemwell and Gnarpwell as selectable skins for Maxwell. Now you can challenge yourself to carry all three through the game. To change Maxwell's skin to them, either spawn a new one or using the one from the playground, open the dev console while looking at the one you want to change, and type:
ent_fire !picker skin 1
to select Argemwell, or:
ent_fire !picker skin 2
to select Gnarpwell.

CREDITS:
>The original Gmod upload of Dingus by 'bean': https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2874462324
>Jess the cat (the real Maxwell whose photo is the texture for the model, rest in peace), owned by Voidhawk 42: https://imgur.com/gallery/cDbQ6
>Maxwell the Carryable Cat addon for Gmod (Kennel): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878054450
>Maxwell Gnome Chompski replacement addon by Jackman (who I shamelesly stole the .smd from because I was frustrated trying to do it myself with Crowbar): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3368539081
>MrDrNose (Voices of the Void, Argemwell and Gnarpwell): https://mrdrnose.itch.io/votv

If you prefer getting mods the old-fashioned way, this is also on Gamebanana:
https://gamebanana.com/mods/558964
19 Comments
SWalk42 26 Feb @ 5:53pm 
currently on water hazard i keep saving just incase maxwell gets fucked over by the map and if i cant save him i spawn a new one
SWalk42 26 Feb @ 4:22pm 
im gonna bring him to the end of hl2 i got some mods that will help me teleport him through stuff
AlphaBlaster  [author] 10 Dec, 2024 @ 6:29pm 
he's fine, he's just very lazy and chill
Radon 9 Dec, 2024 @ 9:55am 
i bet that's the cat that was in the teleport, it just teleported to the playground and became paralyzed, poor cat
Genvid 8 Dec, 2024 @ 6:31am 
Eriewell missing, literally unplayable
(not real) 3650 5 Dec, 2024 @ 7:09am 
good,also barney's worst nightmare.
Tater i think 4 Dec, 2024 @ 4:12pm 
wheres eeriewell...
Goobie 4 Dec, 2024 @ 12:16pm 
Maxwell crate challenge
MR.ZOMBO$$ !!! 4 Dec, 2024 @ 2:05am 
What cat?
AlphaBlaster  [author] 3 Dec, 2024 @ 5:03pm 
If anyone knows how to get the prop (Maxwell) to play music within range, I'm open to suggestions. My friend YOW had the idea of tying the sound to his idle animation but apparently that crashes the game when applied to a physics prop. I'd prefer a solution that doesn't involve recompiling d1_trainstation_02, and that can transfer between levels (since the doll squeaking is tied to the entity of the prop within that map, not the model itself)