Cassette Beasts

Cassette Beasts

Not enough ratings
Custom Sticker Drop Rate
   
Award
Favorite
Favorited
Unfavorite
Category: Utility
File Size
Posted
3.915 KB
28 Nov, 2024 @ 11:46am
1 Change Note ( view )

Subscribe to download
Custom Sticker Drop Rate

Description
Custom Sticker Drop Rate
Uses cat's Mod Utils to add a customizable settings in its menu, allowing it to change the rate at which Uncommon and Rare stickers will appear, and even the amount of attributes they have.

I personally wasn't a fan of how *low* the values were for regular monsters, and how obnoxiously *high* they were for bootlegs. I adjusted them for a nicer middle ground!

The settings of the mod are simple, but it can be of benefit to read through below, just to clarify what's what.

Known Issues
- None so far!

Please report any issues you encounter in game!

FAQ
Can I add it to an existing save?
Yes.

Can I remove it?
Yes.

Is it compatible with X?
This mod only patches a few values in the game's variables, so generally, it should be compatible with everything that doesn't mess with these exact same variables.

Does it work for multiplayer?
The mod hasn't been tested in multiplayer, nor was it particularly intended for it. Feel free to post any results about how the mod works in multiplayer.

Settings



Values of 0% to 100%

Two settings; one for regular monsters, and one for bootlegs. It is a direct roll to see whether an obtained sticker will NOT be common, either becoming rare or uncommon.

At 0%, every sticker obtained will be common.
At 50%, half of every sticker obtained will be common.
At 100, no sticker will ever be common.



Values of 0% to 100%

Two settings; one for regular monsters, and one for bootlegs. When the above roll fails and the sticker is determined to not be common, this is how likely it will be uncommon, as opposed to rare.

At 0%, every non-common sticker will be rare.
At 50%, non-common stickers will be either common or rare.
At 90%, non-common stickers will have a 10% chance to be rare, and the 90% remaining will be uncommon.



Values of 1 to 4

Two settings; one for uncommon attributes, and one for rare attributes. This does not represent the maximum attribute an uncommon/rare sticker has; it represents the maximum uncommon/rare attributes. Considering rare stickers also have uncommon attributes, rare stickers will stack both of these values together.
2 Comments
David  [author] 31 May @ 2:37pm 
This would need a different mod.

But for reference, per Empty Slot are one of the most broken and useful attributes of stickers. Monsters can easily have 8-10 sticker slots, and you won't make use of all of them in battle except if you have specific niches.

If you focus your character on offense and get a sticker with +% stat per empty slot, you can easily demolish enemies in one hit with 2 AP moves.
Postsager 4 May @ 11:49pm 
I would like to request a function that let's you remove "per Empty Slot" attributes, I dislike these attributes as they aren't very useful and would rather they not show up when I'm collecting stickers