Garry's Mod

Garry's Mod

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[INFMAP] Hyperstructure
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Comic, Scenic
File Size
Posted
Updated
73.978 MB
29 Nov, 2024 @ 7:36am
16 Feb @ 5:30am
2 Change Notes ( view )

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[INFMAP] Hyperstructure

In 1 collection by googer_
S.O.D.A. Garry's Mod Server Collection
104 items
Description
THIS MAP REQUIRES INFINITE MAP BASE TO BE INSTALLED. OTHERWISE, THE INFINITE EFFECT IS NOT ACHIEVED

The Hyperstructure
The hyperstructure is an otherworldly infinite pocket of space that can be created by humans. It is split into sections, each of which contain 25 sub-sections with 4 platforms on each. Each section connects with another section with a series of grated parts out of a material that closely resembles metal, and each sub-section connects with another sub-section directly without a seam. A connection via an Entry Point should be kept to it at all times, because if an Entry Point closes, the hyperstructure either collapses, or enters a disconnected state.

The lore
In the distant future, a method of creating and connecting with very compact pockets of hyperspace was created. It found use in the building sphere, due to it already having some hard structure and materials to base the sites on.
The following log was captured by time-inverted data receiver from year 3420 and translated into english language.
[INCIDENT REPORT] ID: BS-38104-E State: Closed (unresolved) Fatalities: Unknown (possibly: 80) Injuries: Unknown Dimensional containment failure. On [REDACTED], Universal Time, a fatal hyperstructure collapse occurred due to machinery failure. HSDC has failed at containing the hyperstructure entry, resulting in a fatal hyperstructure collapse, following disappearance of (estimated) 80 human workers and 300 units of androids. It is theorized that hyperstructure did not actually collapse, but instead entered a disconnected state, having no contact with our world by any meaningful means. All attempts at reinitialising the failed HSDC or recreating the entry point to disconnected hyperstructure was proven futile. The site of the incident is continued to be monitored to this day (15+ years later)

Credits
gm_superstructure - for finally giving me a push in direction of actually doing the map.
my dreams - for giving the initial inspiration for the map
27 Comments
dommygutman 17 May @ 2:52pm 
How did you make this map? compared to the infmap base, because the jeep and tdmcars can drive upon it fine unlike the infbase. :steamhappy:
Paletto 28 Feb @ 12:40pm 
Nice!
Secret Agent Whiskey 22 Feb @ 11:55pm 
easter eggs would be aweomse
googer_  [author] 16 Feb @ 5:49am 
updated it today - basically redid the entire map and added the dark version. also lighting was compiled in full mode because i figured out how to make vrad NOT crash
okkkjgjgjergjuer 13 Feb @ 5:36am 
lowkey looks like the 4th dimension
Valorus19vv 25 Jan @ 2:36pm 
looks like the edge of level 0 in the game transliminal beyond the backrooms
мразь 11 Jan @ 5:27am 
finally
pjals 27 Dec, 2024 @ 8:18am 
scratch that, it looks cool with any constant color sky and fog (i think you can fix the horizon effect with dusk intensity in sky editor)
pjals 27 Dec, 2024 @ 8:16am 
looks really cool with black sky and fog
evelyn 15 Dec, 2024 @ 9:16am 
liked! please thumbs up mine in return, thanks :~)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3382087657