Half-Life 2

Half-Life 2

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Episode Two Citadel Destruction Restored
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type: campaigns
contains: maps
File Size
Posted
36.933 MB
29 Nov, 2024 @ 9:12am
1 Change Note ( view )

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Episode Two Citadel Destruction Restored

Description
This mod adds the cut Citadel destruction map that was originally intended as an introductory recap to Episode Two. This map features more detailed physics destruction of the Citadel than the Episode One conclusion.

Once enabled, access from the campaigns menu. The game will transition to Episode Two proper at the conclusion of the map. The recap video will be skipped.

Credits:

Valve - Original map creation.

rataj - Workshop and mod assembly.

TheTurretTheo - Half-Life 2: Episodes - Beta Collection mod, from which this map is taken.
70 Comments
ARTLS 9 Jun @ 2:21pm 
to use the map in ep2 campaign, do this:
i didnt make this text, it was rataj at page 3

If someone wants to put it at the beginning of the story, they simply have to create a new text file in ".\Steam\steamapps\common\Half-Life 2\ep2\cfg", rename it with the file extension to chapter0.cfg and write map ep2_intro in it, save it, close, start the game and then it should be visible and playable in the chapter menu.

The reason why this was not done in this way is that the new cfg file is not recognized in the custom folder. For whatever reason.
Battemen 2 May @ 12:55am 
Warm Bowl Of Peas

checked on youtube, it wasn't on xbox 360
I remember this from the orange box for the 360 lol
karen_kobritaroff 6 Mar @ 9:57am 
@rataj thanks for instructions!
Georgy 21 Feb @ 4:27am 
how to start?
АйсМСЛ #Tradeit 1 Jan @ 8:25am 
+rep
Captain Viridian 26 Dec, 2024 @ 9:05am 
For some reason almost all of the textures are the classic missing texture
Also talking about missing textures...


"You put that there, missing textures are a feature exclusive to the Source Engine, not GoldSource"
gurt 25 Dec, 2024 @ 3:17pm 
:missing:
Shrek 2 for Nintendo GameCube 23 Dec, 2024 @ 4:28pm 
Alyx is holding her gun while also holding onto a bar.
Brix 23 Dec, 2024 @ 11:05am 
It doesnt work, as usual