Nuclear Option

Nuclear Option

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Operation Endgame - Co-op as ARC
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30 Nov, 2024 @ 11:33am
15 Jun @ 10:14am
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Operation Endgame - Co-op as ARC

In 1 collection by RNG
RNG's Mission Pack
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Description
Operation Endgame - the Conclusion of The Primevan Campaign

This mission is similar to my Escalation series in spirit - Expect it to take several hours to complete alone.

Operation Endgame is the final chapter of the Primevan Campaign. As an ARC pilot, you will take part in the largest battle of the war. With its carrier strike group positioned in the northeastern waters, ARC is launching a full-scale invasion to crush the BDF and occupy the Boscali Archipelago once and for all.

The islands are blockaded and cut off from outside support. After the "BDF" detonated a nuclear device on Agrapol, public opinion across ARC member states shifted, giving leadership the green light for total war. Now, ARC fleets and ground forces are mobilised for a decisive final assault.

The BDF, battered but determined, has fortified the islands and will fight to the last man. Meanwhile, the PRF, on the verge of collapse after the events of Operation Crossfire, is providing limited support to ARC forces.

Your mission: secure air superiority, support ARC ground forces, and strike the final blow to the BDF’s command. Victory here will decide the fate of the archipelago as well as affect things far beyond the islands' borders.

Play Order: Operation Primevan Shield → Operation Sandrift → Operation Backslash → Operation Downfall → Operation Obscura → Operation Crossfire → Operation Endgame

The lore so far: https://docs.google.com/document/d/1hFCg_Wr6ZHETWX5f0p9cLWOYOYTN6F2oLLFYXqx0L0o/edit?usp=sharing
17 Comments
BlueSun 29 Jul @ 11:17am 
On the Capture the Beach objective the landing craft tend to get stuck on the destroyed storage tanks or attempting to climb up the hill before the objective.
RNG  [author] 7 May @ 6:08pm 
I made some changes to production, airframes should be more available now.
47467red 7 May @ 4:47pm 
Faction went into debt in the first half hour of the game, players ran out of funds well before we even reached the final carrier battlegroup boss.
RNG  [author] 28 Feb @ 9:55am 
Generally, all missions except for endgame are made with <4 players in mind. Solo is possible in all missions but it may take an extended period of time.

Endgame would be quite a slog if done alone however.
Blaze Jedi 27 Feb @ 9:36pm 
Heyo! Planning on doing a run through of the whole campaign. Is it all balanced towards co-op or are those only the Co-op flagged missions?
RNG  [author] 23 Feb @ 10:25pm 
In the upcoming major update, the map borders were extended, so now I can move the ships back further into the sea. I've already made the changes and ready for the update :)
KAF 21 Feb @ 4:40pm 
Fun and well made. I would suggest pushing the fleet spawns a little further from shore so it seems more like the sailed in instead of teleporting in.
RNG  [author] 9 Feb @ 6:43pm 
Such kind words, thank you very much!
Crazy Death 9 Feb @ 3:22pm 
Me and my brother have spent the last week playing through this campaign and it has been a blast.
On the prologue I took off while having tank shells fly overhead. Both ways. And on endgame here, the carrier took a railgun to the face, while I was taking off, making me the last flight off and into the hell of the enemy fire.

And for this mission, the opening salvo,I thought that was the absolute peak, but it turned out it was just mere foreshadowing.

Thanks for the mission, RNG. It was a pure joy to go through them.
RNG  [author] 2 Feb @ 7:17pm 
Glad you enjoy it :)