MADNESS: Project Nexus

MADNESS: Project Nexus

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Nevada Against Hank Wimbelton
   
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1 Dec, 2024 @ 4:29am
4 Jan @ 12:46pm
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Nevada Against Hank Wimbelton

Description
What if THE WHOLE NEVADA TURNED INTO AAHW? Well.. Almost all of the Nevada

FEATURING UNIT-0 FROM "Operation: District 14" by jeremotas! Check it out:
https://www.youtube.com/watch?v=3MisNAYAl7g

jeremotas' NG:

https://jeremotas.newgrounds.com/

Have fun!

Thanks to: Bean for testing the mod. People who made the awesome models. Agent 22357 for inspecting that one dangerous ledge.
27 Comments
Dinky 16 Jun @ 10:13am 
Alr, man
That grunt  [author] 16 Jun @ 8:45am 
Good evening! To also address the customisation.
We think it is cool and we will be keeping it, thank you for your understanding!
Hope you'll continue to enjoy our mod, thank you for playing!
hi  [author] 16 Jun @ 8:34am 
Hello, Dinky

We can not fix the issues due to the fact that maps themselves set some spawned in units factions. We are powerless there (That is unless we set each unit their original faction)

Abomination's replacement is intentional.
Dinky 16 Jun @ 3:50am 
The Mercs fight each other too; the funny thing is that not all of them do. Maybe address that
And by Mercs, I mean the ones who were replaced with the NAHW NPCs
Dinky 15 Jun @ 5:34pm 
This mod shows potential in a different way
You could create one which would customise the NPCs randomly and another one for Difficulty
The NPC's are more aggressive when I add this Mod; Consider it
Dinky 15 Jun @ 5:19pm 
During the Sheriff's battle with the Protagonists, the NAHW fights against the Sheriff as well
Maybe fix that
Dinky 15 Jun @ 2:50pm 
I played with this mod on for a while
I cannot deny that it was more challenging than before; I actually died a few times to the first missions in the game

There are a few issues with this Mod though
First of all, the NAHW attacks the AAHW and the Nexus Core troops in Story Mode. The reason I'm pointing this out is because it ruins the immersion and makes no sense (even though this mod on it's own seems already ridiculous; the whole Nevada against Hank, imagine that)

Second of all, the Abominations are changed with a different kind of enemy
I wonder if that is intentional or not. It seems out of place.

Third of all, this mod seems to do more than add the NAHW Enemies, but also randomly customises the enemies. While I like more unique enemies, this shouldn't be a feature of this mod on it's own.
bane 6 May @ 7:01pm 
nvm i found it sorry
bane 6 May @ 12:29pm 
what is the name for unit 0 in character selection? i cant find him
hi  [author] 29 Apr @ 9:47pm 
regent of the nexus after phobos got terminated