Gunpoint

Gunpoint

74 ratings
Mansino Downtown Office
   
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6 Nov, 2014 @ 6:16am
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Mansino Downtown Office

Description
Client: Mr. Jenks --

The client requests you infiltrate the Mansino office building to gain access to their shipping schedules.

This office provides the planning and financial administration services for the Mansino Corporation.
As stated by the client, previous attempts to gain remote access to the Mansino computer systems have failed. Therefor a physical presence is required to bypass the security measures used by Mansino in their downtown office.

The building plans for the addition of the rear offices in 1993, obtained from the municipal office, indicate the basement has been enlarged and provided with additional power connections. The basement seems only accessible by using the secondary elevator, from the ground and top floors of the building. It is assumed the Mansimo computer systems would be located on the basement level.

Multiple night guards have been employed. From at least two separate firms.
A quick check with the downtown police indicates the office has an active silent alarm, with a rapid response contract. A stealth approach might be preferable.

Requirements: Crosslink and Wirejack
20 Comments
Viewmoon Wayhigh 15 May, 2021 @ 2:27pm 
This is probably the best custom Gunpoint map on the entire workshop. Requires a lot of planning and actual skill to get through. :47_thumb_up:
cooldude772 14 Oct, 2018 @ 5:26pm 
That one took a lot of thinking to complete without violence or witnesses (Had to take down the one standing on the computer). This map is a really good map. I'd say this map is better than almost every official level in Gunpoint!
donkeronderwater  [author] 10 Jan, 2017 @ 2:16am 
Well, thank you all!

It is possible to get to all the circuit boxes and to finish without tripping the alarm, without gatecrasher. If you trip the alarm ... you're in trouble.
It takes some finesse and patience in dealing with the guards.
And there is a cheat image here on showing everything before you can in-game. I couldn't remove it.

I believe there are a few routes I tried to trick you in using, but I'll have to play it myself again to be sure.

The idea behind the security setup was to allow a way to get through, while the security system appears to cover all its bases.
BOBBYWITHTHATTOOL 9 Jan, 2017 @ 3:38pm 
A seemingly unbreakable security, which you beat by planning a mind-breaking networks throughout the buiding. GODDAMN this is a good map !

question: was it possible to beat the sniper without gatecrasher ?
Parzeval 28 Feb, 2016 @ 3:20pm 
░░░░░▄▄▄░░▄██▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Pimp Yannik 16 Oct, 2015 @ 3:42pm 
How does it work :D i cant reach the yellow circut box
Your Babushka 28 Jul, 2015 @ 5:29pm 
This is a gorgeous level that took me close to two hours to finish. It requires thinking outside the box a little, and it made me appreciate the game in a way that even the campaign levels did not. 10/10
Iceman 9 Jun, 2015 @ 3:20pm 
literally the greatest lever I have ever played. I really made me think; unlike the rest of the community levels. GREAT JOB
Shadi 24 Feb, 2015 @ 4:45am 
GOOD
Mobbstar 17 Feb, 2015 @ 6:09am 
The aestatics are a bit over the top, and it feels like that is at the cost of gameplay quality. The cellar access was kinda fun.