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tModLoader

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Runeterran Accessories
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
10.761 MB
2 Dec, 2024 @ 5:29am
7 Jun @ 4:44pm
42 Change Notes ( view )

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Runeterran Accessories

In 1 collection by QuinnBinn
Calamithur
28 items
Description
Runeterran Accessories is a simple yet extensive mod that adds over 300 different accessories from the game League of Legends!

Currently included in the Mod
- 300+ new Accessories
- 25 new Crafting Resources
- 2 new consumables
- 1 new NPC

Accessories are available from many points in the game, starting from the very beginning to post Moon Lord. Most accessories are closely balanced to standard Vanilla gameplay, but late game items may still hold up for some time!

Stat System
Runeterran Accessories don't use traditional Melee, Ranged, Magic and Summoner classes, instead combining into two broader Ability Power and Attack Damage item categories.
Ability Power increases apply to Mage and Summoner classes.
Attack Damage increases apply to Melee and Ranged classes.
Ability Haste reduces the cooldowns of any accessories in the mod that have passive or active cooldowns.

This is purely to reflect League's AD/AP system, and allow all classes to experiment with whatever they like. Do note that there may still be some use cases where items are more beneficial to individual classes!

On top of AD & AP, most of League's stats are recreated in unique ways. Critical Strike Chance, Movement Speed and Attack Speed remain mostly the same, but penetration is now split into Armor Penetration and Magic Penetration, which only work on Physical and Magic attacks respectively. It also goes without saying that Max Health and Max Mana are the same, albeit toned down.

Item Passives
Most new accessories come with their own unique Passive Abilities, which have a variety of effects and uses. Additionally, some items come with an Active Ability that can be manually triggered.

Still to come!
- ~35 Prismatic Item Accessories
- 9 Summoner Weapons

Item List
For a list of all items, their effects and sources, I have a Google Sheet available!
Runeterran Accessories Spreadsheet[docs.google.com]
Alternatively, if there are any items missing or questions you want to ask, check out the Runeterran Accessories Discord Server[discord.gg].

Credits:
- Riot Games for the original items and sprites.
- Enrique for Ornn's original default and shimmered sprites
- Avacadobavado for the Hex Gemstone, Fragment, Core, Black Rose, True Ice and Ornn sprites
- abluescarab for their CustomSlot implementation

Support me!
If you'd like to support my work, you can catch me live on Twitch![www.twitch.tv] Your presence is support enough :)
Originally posted by tModLoader QuinnLeagueItems:
Developed By QuinnBinn
Popular Discussions View All (8)
1
27 Jan @ 2:38pm
Update 1.4.0: Ornn!
QuinnBinn
1
18 Jan @ 4:13pm
Sound problem pls add sound config
momoner
0
27 Jan @ 6:38pm
PINNED: Update 1.4.5: The Return of Runes!
QuinnBinn
98 Comments
Horo 16 Jul @ 1:19am 
Hey, I found an exploit with the shimmer.
There are certain runes that, when transformed, give you 2 rune materials (precision, domination, inspiration, etc.), but when you throw them back into the shimmer, they give you the rune for 1 instead, allowing you to create an infinite loop (which I find is completely broken).
Great work :3
ƐИЯϟØƱΣ 20 Jun @ 6:02am 
Well it follows LoL logic so you can only equip two different types of runes and only one keystone for the one you value more
mikey 11 Jun @ 8:13pm 
Not sure why there are limits on what runes I can use, I only seem to be able to use two runes at a time in a primary and secondary slot and no others. Is this by design or possibly a conflict with one of my mods?
ChucSon 23 Apr @ 6:27am 
dota 2 item when ?
rpg糕手 21 Apr @ 10:15pm 
Not compatible with Calamity, playing Boos Shadow of Calamity does not drop rewards.:steamsad:
JooberDoober 30 Mar @ 10:59am 
Really good so far, and I'm saying that as someone who hates League.

Having said that, you've GOT to turn down the drop rates (unless I have a mode that is causing it to be raised, but I don't believe I do.) Bami's cinder just floods out of enemies in the underworld for example. Recurve bow drops from essentially every enemy in a Blood Moon, and so on.

It breaks the economy because you are constantly selling accessories in bulk, and it's going to result in loot fatigue even in the early game.

Some number tweaks would be great. Adding drop rate functionality to the mod config would be a great addition for this, as well.
FangWei666 30 Mar @ 3:35am 
Why can't I equip secondray runes?
Marshmallon 22 Mar @ 10:19am 
am i the only one that sees a person?
Radolus 7 Mar @ 3:01pm 
kratos verde
Alan Sleep 6 Mar @ 9:25am 
I love it please keep it up, and Id love if you make sure to add items (and their variations) from all seasons too.