Crusader Kings III

Crusader Kings III

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Items (13)
Abdication +
Created by 3055108
Hello! This is a mod that adds in a decision for the player to abdicate the throne. It is available for all government types and I have added a game rule that adds two variations. About Player Choice on Abdication Restriction: Open This setting allows the ...
Cancer can duck itself
Created by Probito
Compatible with 1.16.2.1 Inspired by this thread on reddit. I know there are plenty more people with cancer out there, who play CK3 and get a bad feeling, when they die of cancer in-game and I hope this mod helps those people and the ones who lost loved on...
Custom Title Form of Address
Created by TerraPass
This mod allows you to enter and use your own form of address for your character based on their primary title. Updated for CK3 version 1.16 (Chamfron). Sick of the standard "Duke", "Queen" or "Sultan"? Want a culturally specific term but there's no mod tha...
Designate Heir
Created by Der Große König
◙════════════════════════════◙════════════════════════════◙ A continuation of the popular mod "Designate Heir" from Crusader Kings II Designate Heir for Crusader Kings III allows for the designation of an heir for anybody under the default rules of the mec...
My Sexual Preference
Created by Jp78
This mod adds the "Personal Identity Discovery" decision that any adult character player (not AI) can take every 20 years, in which the character will embrace self-discovery and reflect on their own sexual preference (allowing the player to change their se...
Primogeniture without Requirements
Created by Caracus
Removes the requirements to select Primogeniture, Ultimogeniture and House Seniority for any human player. The AI will still have to meet the requirements! Same goes for the decisions to switch between Admin and Feudal government style....
Patrum Scuta
Created by Solo
https://i.imgur.com/DWOg6T9.png Patrum Scuta is a complete emblem overhaul mod for Crusader Kings III, intended to be the successor of its namesake for CK2. 1.16.x compatible Features - New shield frames : using different colour scheme, uniform shape betwe...
Patrum Scuta Expanded
Created by SoftMittens
Welcome to Patrum Scuta Expanded! What started as me just trying to add a few more charges to Patrum Scuta has expanded in scope quite a bit, and I felt like I should upload it to the workshop, so I did! Patrum Scuta Expanded is a submod for the newly rele...
Baroque Cultural Era
Created by Mightus
Hey, so it seems like most players don't reach the end game, and it is understandable, I am one of them (lol), but I think one of the reasons is that when you near the end you get this discouraging feeling that there is not much left to do, and to alleviat...
No Duchy Limit
Created by Neutrino
A standalone mod that removes the opinion penalties from holding too many duchies as a king or emperor. Should be compatible with most mods....
More Holding Graphics
Created by Scratchmen
More Holding Graphics is a mod for Crusader Kings 3 that revamps holding visuals, making your game world more immersive and culturally rich. This mod expands beyond the vanilla assets by introducing new holding images and 3D models, including culture-speci...
Community Flavor Pack
Created by El Tyranos
Community Flavor Pack aims to add a lot of historical portrait accessories for your characters, filling the many cultural lacks of vanilla CKIII. Dress up for war or court as you would be between 867 and 1453, impress your friends and subjects. https://i.i...
Popes and Doges
Created by jamesgdahl
Popes and Doges: NOTE/WARNING: Requires Roads to Power to work, uses Roads to Power appointment mechanics. This mod adds the noble houses (for king tier or higher republics) and appointment succession mechanics to all republic holdings and theocratic holdi...