Entropy : Zero 2

Entropy : Zero 2

55 ratings
H&K MP7-SD Tact (SMG1) [NOW WITH C_ARMS!!]
   
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Assets: Weapon, Sound, Script
File Size
Posted
Updated
65.974 MB
5 Dec, 2024 @ 5:47am
31 Mar @ 9:13pm
2 Change Notes ( view )

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H&K MP7-SD Tact (SMG1) [NOW WITH C_ARMS!!]

Description
A port of Fluffy Cotton Candy's Half Life 2 Mod H&K MP7-SD Tact

A big thank you to kill-falldown for making the arms for the model, go check out their stuff!

Original mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3374763970&tscn=1733568312

Features:

- Replaces SMG1
- Custom sounds included
- Custom game_sound_weapons.txt


Credits:

- Model, textures: Hyper, Crytek GmbH, New World Interactive
- Model editing: Fluffy Cotton Candy
- Sounds: NWI
- Animation: mtbNTB
- Compile: Fluffy Cotton Candy
- C_Arms Adapting: kill-falldown
- Port: kbt69420
19 Comments
Odd Cop 1 Apr @ 7:42am 
Well what do you know? Ask, and you shall receive. Heh.
khánh  [author] 31 Mar @ 9:20pm 
thanks kill-falldown once again for adapting the arms to the weapon
Odd Cop 31 Mar @ 1:12pm 
Ayyyyyyyyyyy!
khánh  [author] 31 Mar @ 5:56am 
@kill-falldown sure! i'd love to
kill-falldown 31 Mar @ 5:50am 
Hello there! Noticed that this weapon is still the original HL2 arm, I spent some time adapting it to EZ2: adding elite arm and metrocop arm respectively, and fixing some animations. can I add you as friend for further explanation? :)
Odd Cop 25 Mar @ 7:28pm 
Stealth ops. Or of course we want to make sure that Mr. Breen gets his beauty sleep, while we’re shooting yo lil rebellious anti denti citizen butts.
khánh  [author] 12 Mar @ 8:55pm 
cuz it saved your ears
NotXenomorph 12 Mar @ 8:15pm 
Why do Dystopian Metro Cops need suppressed weaponry :bms_headcrab:
Odd Cop 20 Feb @ 9:38pm 
Essentially turn off of the mods except this one, and on again to see what happens.
khánh  [author] 13 Feb @ 9:17pm 
can you check if you have any smg1 mod installed or anything that change the smg1 files?