Half-Life 2

Half-Life 2

89 ratings
Health Regeneration
   
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type: assets
File Size
Posted
Updated
2.768 KB
5 Dec, 2024 @ 11:14am
18 May @ 10:20am
3 Change Notes ( view )

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Health Regeneration

Description
Adds slow passive healing when reaching critical amount of HP (below 20 HP).
This will prevent one shot = death situations and will allow you to withstand critical damage.

Check out a version with no health limit
16 Comments
Cheeseburger 30 Jul @ 9:21am 
Finally morphine has been administered
Trevor Reznik 20 Jul @ 11:26pm 
Morphine administered
薯条虫到处觅食 18 May @ 9:53pm 
Great, the issue has been resolved! Thanks for handling this so swiftly and thoroughly — I'll make sure you get a little something extra for your efforts!
Hds46  [author] 18 May @ 12:29pm 
@愿挽天倾者,请起身
I have fixed your issue with compitability
Hds46  [author] 18 May @ 10:03am 
I've updated this mod. Addons conflict should be fixed now. It's now requires PlayerLib for proper work.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3483652329
Hds46  [author] 18 May @ 1:24am 
I'll revise all my script addons as soon as I done uploading my remaining script projects.
Hds46  [author] 18 May @ 1:23am 
@愿挽天倾者,请起身
That's something I've noticed with a lot of my new scripted mods. Usually Source Engine config files aren't supposed to load in such quantities during every map load. Changing script id or timer frame sometimes help but still it's very unstable.
薯条虫到处觅食 17 May @ 11:04pm 
for some reason, when I use this mod alongside Dynamic Fire Glow,gets stuck at 75% while loading saves. I can’t for the life of me figure out how these two mods conflict—I mean, isn’t Dynamic Fire Glow’s sole purpose just to tweak fire effects?
ghosterino 17 May @ 12:14pm 
Can you bring this mod to EZ2?
Mr Garry'man 11 May @ 11:47am 
could you increase the shotgun capacity from 6 to 8 like in the original
and make it strong enough to kill nova prospekt soldiers