Stormworks: Build and Rescue

Stormworks: Build and Rescue

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North Sawyer Overhaul
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Mods: Mod
Tags: v1.13.1
File Size
Posted
652.286 MB
6 Dec, 2024 @ 7:48am
1 Change Note ( view )

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North Sawyer Overhaul

Description



North Sawyer Overhaul
NSO is a world overhaul project for the game Stormworks. NSO aims to provide ample gameplay opportunities, new workbenches, railways, roads and other details to the Sawyer Islands.


The in-game map also displays the new terrain and infrastructure.



Features
  • Detailed Railroads & Highways throughout Sawyer
  • New & Improved Locations and Points of Interest
  • Editable Base Locations
  • Optimisations


New railroad tracks and roads.


Oneill airport also got an overhaul.



North Sawyer Overhaul is actively in development. Play, enjoy, and be aware that some things might still change!



Consider supporting our efforts via ko-fi
[ko-fi.com]



How to start NSO
  1. Subscribe to this mod from the workshop
  2. Start a new game, enable NSO mod
  3. Enable NSO addons (found in the required items)
  4. Disable vanilla missions (Strongly recommended)
  5. Build, Explore and Enjoy!



Other Modules
Other Modules exist to further enhance the world of Stormworks, with more on their way.
The necessary ones for NSO can be found in the right panel under required items.
Also check out Leopard's workshop page for more railroad-signal related add-ons which synergise with NSO.



Commands
General: ?nso info --show the intro message again ?nso commands --lists available nso commands ?nso status --display if NSO was installed correctly and add-ons work Modules (admin): ?nso spawn <FILTER> --spawns nso objects. ?nso despawn <FILTER> --despawns nso objects. ?nso respawn <FILTER> --respawns nso objects. ?nso catenary spawn <FILTER> --spawns catenary. ?nso catenary despawn <FILTER> --despawns catenary. ?nso catenary respawn <FILTER> --respawns catenary. ?nso catenary height <HEIGHT> <FILTER> --HEIGHT Translates to height above the top of the rail --in meters. Default value is 5.5, --recommended range is between 5 and 8. ?nso traffic spawn --spawns traffic lights. ?nso traffic despawn --despawns traffic lights. ?nso traffic respawn --respawns traffic lights.
Popular Discussions View All (3)
2
29 Mar @ 5:51am
Issue with NSO
mia
0
10 hours ago
Why is it called North Sawyer Overhaul
M109A3 Howitzer
0
9 Jun @ 3:09pm
Station Platforms incompatible with North American rolling stock
YourLocalRailfan
268 Comments
EatingLake60671 1 hour ago 
How are you supposed to switch the tracks at the points and know which way they are already facing?
Kingsmen Tech 24 Jul @ 12:01pm 
Hi! Im the founder of BritWorks, Ive added this mod to EU-3 BritWorks, If any of you would like to try it out in multiplayer.
The Space Goose 14 Jul @ 3:52am 
get a life @kriskirkeniel
kriskirkeniel 10 Jul @ 8:13am 
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pooper 9 Jul @ 12:11pm 
awesome mod but the city should be scrapped, it is very ugly and the map would look much better if it didnt exist
tomatosoup 5 Jul @ 9:22am 
4charlotte, disable default train signals
4Maeluinne 5 Jul @ 7:35am 
at north harbor there are old direction switches for the tracks coming out of the floor which makes trains hit them.
NyassaV 2 Jul @ 3:22pm 
Ahoy island still has some weird stuff left in place from the previous starter island.
Atlys with a Y 29 Jun @ 5:32pm 
I am unable to throw the switches and the platforms at the stations are ever so slightly too close to the tracks
mtischer1 29 Jun @ 2:23am 
like when i tried to spawn something in the addon the map is still the same as normal and i dont know whats the cause