Darkest Dungeon®

Darkest Dungeon®

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卧槽呀!泥岩 原版环境-补丁
   
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Class Mods: New Class, Class Tweaks
File Size
Posted
Updated
5.064 MB
7 Dec, 2024 @ 7:03am
17 Dec, 2024 @ 6:28am
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卧槽呀!泥岩 原版环境-补丁

Description
//注意!
本mod是一个补丁文件,故意移除了图片文件。
使用方法:用泥岩角色mod作为前置,本补丁mod优先级高于泥岩角色mod。
(本补丁也可以用于覆盖原mod的文件)

//前言
我按照原版角色强度修改了本角色的技能、饰品。
因为我虽不是“方舟人”,对厨角色不了解,但相对更擅长本角色的平衡。

//人物改动介绍

本角色的任何相关治疗皆是食疗类型
暴击效果与老兵一致

这是人物的属性
.dmg-伤害 .crit-暴击 .spd-速度 .prot-防御 .hp 生命值
weapon: .name "akmudrock_weapon_0" .atk 0% .dmg 6 12 .crit 4% .spd 2
weapon: .name "akmudrock_weapon_1" .atk 0% .dmg 7 14 .crit 5% .spd 2 .upgradeRequirementCode 0
weapon: .name "akmudrock_weapon_2" .atk 0% .dmg 8 16 .crit 6% .spd 3 .upgradeRequirementCode 1
weapon: .name "akmudrock_weapon_3" .atk 0% .dmg 9 17 .crit 7% .spd 3 .upgradeRequirementCode 2
weapon: .name "akmudrock_weapon_4" .atk 0% .dmg 10 19 .crit 8% .spd 4 .upgradeRequirementCode 3
armour: .name "akmudrock_armour_0" .def 0% .prot 0% .spd 0 .hp 32
armour: .name "akmudrock_armour_1" .def 0% .prot 5% .spd 0 .hp 40 .upgradeRequirementCode 0
armour: .name "akmudrock_armour_2" .def 0% .prot 10% .spd 0 .hp 48 .upgradeRequirementCode 1
armour: .name "akmudrock_armour_3" .def 0% .prot 15% .spd 0 .hp 56 .upgradeRequirementCode 2
armour: .name "akmudrock_armour_4" .def 0% .prot 20% .spd 0 .hp 64 .upgradeRequirementCode 3

技能组:

饰品解锁的技能效果需要一个行动触发切换

1.普攻 123vs12 前进1
正常:削弱敌人晕抗
饰品:对标记+50%威力

2.转圈圈 1vs~123 后退1 80~100%命中 -50%威力修正
正常:……
饰品:击退1 本技能基础命中率-5%

3.……
正常:+攻击、+命中、+防御、+受到压力的(1战斗)
队伍回压2~4(根据技能等级)

4.“抵远射击”类抵近射击,但站4号位, 前进1

5.……
正常:治疗自己6~10 防御+5~10
饰品:老兵支援

6.控制/对眩晕特攻 12vs12 90~110%命中 -50%威力修正
正常:盾击对效果
饰品:兼职修女大爆射

7.主debuff技能 任意vs任意
正常:目标易伤+闪避降低
饰品:弩手标记

扎营技能组:

第一回合的技能改为提升进攻性与速度
队伍压力治疗技能设为-25压力

饰品:按技能做了配套


/////////////////////////////////

////Unreasonable translation
///I don't understand English
//Attention!
This mod is a patch file that intentionally removes image files.
Usage: Use the Mudstone character mod as a prerequisite, and prioritize this patch mod over the Mudstone character mod.
(This patch can also be used to overwrite the files of the original mod)

//Preface
I have modified the skills and accessories of this character according to the original character's strength.
Because I am not an "ark man", I only care about the balance of my character.

//Introduction to Character Changes

Any related treatments for this character are of the dietary therapy type
The critical strike effect is consistent with that of veterans


This is the attribute of the character
. dmg damage. krit critical strike. spd speed. prt defense. hp health
weapon: .name "akmudrock_weapon_0" .atk 0% .dmg 6 12 .crit 4% .spd 2
weapon: .name "akmudrock_weapon_1" .atk 0% .dmg 7 14 .crit 5% .spd 2 .upgradeRequirementCode 0
weapon: .name "akmudrock_weapon_2" .atk 0% .dmg 8 16 .crit 6% .spd 3 .upgradeRequirementCode 1
weapon: .name "akmudrock_weapon_3" .atk 0% .dmg 9 17 .crit 7% .spd 3 .upgradeRequirementCode 2
weapon: .name "akmudrock_weapon_4" .atk 0% .dmg 10 19 .crit 8% .spd 4 .upgradeRequirementCode 3
armour: .name "akmudrock_armour_0" .def 0% .prot 0% .spd 0 .hp 32
armour: .name "akmudrock_armour_1" .def 0% .prot 5% .spd 0 .hp 40 .upgradeRequirementCode 0
armour: .name "akmudrock_armour_2" .def 0% .prot 10% .spd 0 .hp 48 .upgradeRequirementCode 1
armour: .name "akmudrock_armour_3" .def 0% .prot 15% .spd 0 .hp 56 .upgradeRequirementCode 2
armour: .name "akmudrock_armour_4" .def 0% .prot 20% .spd 0 .hp 64 .upgradeRequirementCode 3

Skill group:

The skill effect of unlocking accessories requires an action to trigger a switch

1. General attack 123vs12 forward 1
Normal: Weaken the enemy's stun resistance
Accessories: Tag+50% Power

2. Rotate 1vs~123 backward 1 80~100% hit -50% power correction
Normal:
Accessory: Defeat 1 skill with a basic hit rate of -5%

3.……
Normal:+Attack,+Hit,+Defense,+Under Pressure (1 Battle)
Team backpressure 2-4 (based on skill level)

4. "Close up shooting" type of close up shooting, but stand at position 4 and move forward 1

5.……
Normal: Treat oneself with 6-10 defenses+5-10
Accessories: Veterans Support

6. Control/stun special attack 12vs12 90~110% hit -50% power correction
Normal: Shield Strike Effect
Accessories: Part time nun explosion shot

7. Main debuff skill arbitrary vs arbitrary
Normal: Target vulnerable+reduced evasion
Accessories: Crossbow Markings

Camping Skills Group:

Change the skills of the first round to enhance attack and speed
Set the team pressure treatment skill to -25 pressure

Accessories: Matching according to skills


//更新
2024.12.9 移除非补丁的代码文本部分,工坊现有泥岩中文翻译mod

2024.12.17 下调涉及到自我治疗与蛇盾效果的效果触发概率

5 Comments
舰载载舰机 18 Dec, 2024 @ 7:50am 
虽然原作者并没有对此表示“really angry”,但在没有作者授权的情况下对别人的mod进行修改并加上自己的名字显然不是一种值得鼓励的行为,而一定要求别人的某个mod角色符合“原版强度”也不见得是种正当的行为
Ms.CookieS 17 Dec, 2024 @ 5:07pm 
加个原作者名字吧
神崎筱夜 10 Dec, 2024 @ 5:08pm 
这是强化补丁吗
xiaozhuan233 7 Dec, 2024 @ 8:46pm 
哈哈哈,三连骸骨投掷,想起来一次笑一次
xiaozhuan233 7 Dec, 2024 @ 8:44pm 
没事,大佬,就像上次那样,来评论区下面骂你的估计都是只会说出三连骸骨投掷这种在代码层面上就实现不了的超级dd笑话的幽默云玩家,不用管他们