Sea Power

Sea Power

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8 Dec, 2024 @ 4:54am
8 Dec, 2024 @ 9:11am
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Description
As COM SNMG1 you are tasked with monitoring a Soviet SAG operating just outside Norwegian territorial waters, and a declared NATO exercise area. The Soviet SAG intentions are unclear and tensions are high...
5 Comments
rokvam  [author] 9 Dec, 2024 @ 12:56pm 
@Calderwook You should get an Intel update at one point, mentioning that a submarine has been sighted in your area of operations. The intel update gives you a hint to it's circa location, enabling you to start a search.
Calderwook 9 Dec, 2024 @ 12:11pm 
Ah i never detected it, so that explains it.
rokvam  [author] 9 Dec, 2024 @ 9:47am 
@Calderwook Did you kill the Kilo as well? This has to be sunk for the end trigger to go off. If you did kill the Kilo, I have to go back and fix the end trigger.
Calderwook 9 Dec, 2024 @ 8:22am 
I couldn't see the trigger area for them going hostile. The Soviet SAG was destroyed but didn't get the end Mission trigger though.
rokvam  [author] 8 Dec, 2024 @ 7:25am 
For some reason, when testing my scenario locally, the area supposed to trigger Soviet SAG entrance into territorial waters is visible, even though I set it to not be visible. Is this the case for the uploaded scenario as well? Any feedback appreciated...