RimWorld

RimWorld

86 ratings
Local's CE Launchers
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Mod, 1.5, 1.6
File Size
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2.487 MB
8 Dec, 2024 @ 7:28am
10 Jul @ 10:45am
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Local's CE Launchers

Description
Diverse arsenal of can openers for all uses and wealth levels.

Put a rightful end to mechanoids large and enormeous alike, or simply blast targets to smitherens with this set of rocket, grenade and other-launchers selected for their coolness, unique vibe or just occasional utility ingame.

Combat Extended required.
Compatible with Show Me Your Hands.

Some weapons included here wont be used by raiders as I figured getting your favorite pawns sniped by Javelins wouldn't be too fun, traders will still sell em tho.

"Why are the Javelin, M202 and NLAW the wrong way around?"
-I decided to style them this way because otherwise they'd just be plain, featureless tubes.

I recommend using this mod along with grenade ammo variety
17 Comments
Local  [author] 22 Jul @ 7:32pm 
there are no such plans
Sanakara 22 Jul @ 6:35pm 
Is there perhaps a patch planned to avoid duplicate items? All the local weapon mods are great, but I now have a Milkor MGL from CE Extended Guns and an RPG-7 from 2035 Armories - Arma 3 Weapons installed, but also an RPG-7 and Milkor from CE Launcher. The graphics are slightly different, as are the costs and stats, but they use the same ammo.

I'm using 2035 Armories - Arma 3 Weapons and GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense. Both are specifically made for CE and offer options to avoid duplicates via the vanilla framework, referring to CE weapon sub-mods. So I currently have the RPG-7 from the Arma mod enabled, which disables the RPG-7 from the CE sub-mod, but it doesn't recognize that there's still an RPG-7 from the local mod.

Of course, I could cherry-pick, but that's the most inconvenient solution. Still, great weapon mods overall!
Animal 7 11 Jul @ 7:49pm 
Good mod for the first to update, very useful given how prevalent mechanoids are in the new dlc
XaocuT's Show 9 Jul @ 6:58am 
When 6G30?
DsW-4 10 Apr @ 11:06pm 
D-FunctionalAmmunition Library enables NLAW and the javelin to have missile functionality.
Local  [author] 31 Mar @ 5:16am 
Nope, both the NLAW and the javelin are just really, really really accurate rocket launchers at the moment.

I'll look into giving them both tracking once its part of release CE.
John DeWolf 30 Mar @ 2:30pm 
Do any of the launchers use the new tracking ability?
Massaqrist 3 Jan @ 7:32pm 
Any mod that allows raiders to use these?
Marshland Marshal 13 Dec, 2024 @ 8:54pm 
No, it only works with combat extended
galesdeloscien 13 Dec, 2024 @ 2:53am 
its this vanilla compatible ??