Total War: WARHAMMER III

Total War: WARHAMMER III

47 ratings
Hex Chariots for Arkhan updated
   
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overhaul
Tags: mod
File Size
Posted
Updated
3.631 MB
8 Dec, 2024 @ 8:13am
10 Dec, 2024 @ 5:04am
4 Change Notes ( view )

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Hex Chariots for Arkhan updated

Description
update:
increased ship or boat or whatever size
added 2 more riders to the ship
added magic attacks to the ship and the contact that hexwraiths have
increased charge and melee damage
decreased firing arc for the riders from 60 to 40
increased projectile damage and range
projectile and projectile explosion are now magical
visual changes audio changes






new unit for arkhan, a floating chariot
is capped and recruited from Arkhan's special building

can be used in the late game as it benefits from everything that affects:
hexwraiths, horse archers and chariots - means a lot of buffs if you go for the red line
(INCLUDING CAP INCREASE EFFECTS)


4 Comments
⎛⎝Wafelkowiec⎠⎞ 11 Dec, 2024 @ 9:09am 
Does any of your other mods gives it to Cylostra? It looks perfect for her: undead, etheral knights pulling a piece of a ship. I'm only not sure what the skellies are holding, if those were muskets it would be 10/10 for me.
Void 9 Dec, 2024 @ 3:14pm 
This is so cool, thanks 99!
benettonkkb 9 Dec, 2024 @ 12:27pm 
a really sick idea and unit design, but if they're hexwraith-led chariots, shouldn't they have magic attacks? on top of that, they float too, so shouldn't they have Strider??
panpyrin.h 8 Dec, 2024 @ 8:27pm 
성능은 모르겠지만 굉장히 멋져보이네요. 혹시 뱀파이어 군단에서도 사용할수있게 해주실수있나요?