Timberborn

Timberborn

32 ratings
Mystery River - 89x256
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11 Dec, 2024 @ 2:48am
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Mystery River - 89x256

In 1 collection by Janleon
Beavers Map Collection
55 items
Description
By Janleon: Built for Map Contest No. 4, with focus on: new overhangs, water physics and possible starting positions after the first playthrough. This mysterious river embedded in the landscape winds through the region like a dark snake. There are bridges that can be rebuilt, rivers that have been dry for ages can be brought back into use. In one place or another there are secrets to be discovered, are you ready for it? I firmly believe that your beaver colony can bring this river back to its former greatness/greenness.

This Map is 89x256 and on the normal - easy side measured by your ability.

I have 40+ maps online as well as a collection "Beavers Map Collection". I hope you like it and if so pls give it a thumpsup, leave a comment or share a screenshot.
14 Comments
Janleon  [author] 9 May @ 12:11am 
Thx a lot for your nice comment ÁguilaInestable! Sounds like you had a fun challenging run! Thats what i like to hear. :D cheers
ÁguilaInestable 5 May @ 12:14pm 
Really great map, thank you. I really love the natural flow of the terrain, and the different sections of ridge and plateau make districts a smart choice. Water blocks everywhere has been fun, and fighting badtides was a different challenge than with other maps. There's also early, easy access to plenty of arable land, which allows for a quick growth early game

The most challenging part of my run (on custom, between normal -- hard) is there's not a natural area to build a water reservoir for long droughts. As the droughts are getting longer, I've started a panic-built levee on top of the water source on the ridge to try to keep water for longer. It's been a fun challenge of the map and has kept it from feeling too easy

The 1 tile trees everywhere have been a bit of a drag; I'm playing with the ladder mod which makes things simpler, but clear trees off of a slope is a drag

Overall, fantastic work and I look forward to your next maps! Thank you!!!
Janleon  [author] 10 Jan @ 12:48am 
thx a lot Rebmes! When i read something like that i always want to go on and create one more! :D
Rebmes 2 Jan @ 4:49pm 
This is my favourite map for sure, but it's not as easy it looks, what with all the bad water sources around. There's room to experiment, and the progression along the map, as well as the careful placements all make this map shine brighter than any other for me. Thanks for making it :D
Janleon  [author] 20 Dec, 2024 @ 3:37am 
wow, thx a lot landerdeschepper! Happy to hear you had fun and my ideas worked for this map! :)
Shepland 19 Dec, 2024 @ 12:08pm 
This map belongs in the base game as a difficult entry I truly struggled on hard mode and that made it fun because it often gets easy too fast and then it is just creative building without a challenge anymore. This map changes that and this. Great job and I hope you win!
Janleon  [author] 16 Dec, 2024 @ 2:33pm 
thx a lot for all the downloads and the comments!
@madaodoge: I did put fewer trees then i normally do. :D And yea some water sources are supposed to be extreme. Because of the contest with water physics i hyped it up for those maps. Gz for the Hard route! I did only normal :)
madaodoge 15 Dec, 2024 @ 6:22pm 
Played Iron Teeth on hard. The map is not easy to play, and it was fun!

My only complain is there are too many trees on inaccessible cliffs (on 1x1 tile). You need to build scaffolding to reach it for removal if the space is needed, mostly for aqueduct support. Similar for ruins. I eventually gave up scavenging ruins and just use mine. The ruins makes good decoration anyway.

FYI some water sources in this map are absurdly strong. A single water source requires 4 unit wide waterfall for non-overflowing flow. Be careful!
JojenPaste 15 Dec, 2024 @ 4:13pm 
dear lord. this map is super cool looking, buy there is just no way I could play this with badtides turned on. water sources everywhere.
祂嫌我贵 15 Dec, 2024 @ 4:10am 
非常好的一个地图,大小适中