Europa Universalis IV

Europa Universalis IV

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Alexiad: Komnenos' Glorious Finale (CN version)
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108.049 MB
13 Dec, 2024 @ 12:08am
4 Aug @ 7:35am
114 Change Notes ( view )
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Alexiad: Komnenos' Glorious Finale (CN version)

Description
This is a Simplified Chinese MOD. As my native language is not English and I am usually quite busy, I currently do not have plans to provide an English translation. I apologize for any inconvenience caused.
Sincere gratitude to Nolexios for the kind assistance in translating into English. The link is as follows: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3385411176
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A heartfelt thank you to The IMPerator for creating such a detailed and thoughtful showcase video for the mod:
📺 https://youtu.be/HYedTRbWPeY?si=KWzgbeXDepQmSRY5
The video not only highlights many of the mod’s unique features, but also provides honest and constructive feedback, which is greatly appreciated. I’ll be working to gradually address some of the points mentioned in future updates. Thank you again for your time, effort, and support!
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After the fall of Constantinople in 1204 during the Fourth Crusade, Trebizond rapidly became the political and cultural center of one of the three main remnants of the disintegrating Roman Empire. Komnenian Dynasty, the grandsons of its tragic last ruler, Andronikos Komnenos — Alexios Komnenos and his brother David Komnenos, marched westward along the southern coast of the Black Sea from Pontus with the help of Queen Tamar of Georgia, aiming to compete with rivals in Nicaea and Epirus. However, the successive invasions by Nicaean and Seljuk armies completely crushed their previous efforts. Although several kings attempted to expand their territories afterwards, the weakness of their national power compared to their neighbors had long foreseen the failure of these military actions. Trebizond was fortunate, surviving the turmoil and warfare in the Near East for centuries under the natural barrier of the Pontic Mountains, and even becoming an important port for Black Sea trade and the northern Silk Road thanks to its mild climate, geographical advantages, and relatively stable social environment. But Trebizond was also unfortunate; surrounded by powerful neighbors, even mere survival required many sacrifices. This pitiable small country was forced to sign trade agreements with Venice and Genoa, and was successively subjugated to Georgia, the Seljuk Empire, and the Mongol Empire. In 1444, to the east, the once mighty Kingdom of Georgia, closely connected with Trebizond, was teetering; to the south, the Aq Qoyunlu, maintaining a long-standing marital bond with Trebizond, firmly controlled the area around Diyarbakir, and the youthful and ambitious Prince YUzun Hasan had a vision far beyond the ordinary; to the west, the successor of the Laskarid dynasty, the Palaiologos dynasty, huddled in the broken Constantinople, barely maintaining the inheritance of the empire, while the Ottoman Empire established by the Turks grew increasingly stronger. Despite the old sultan Murad II being aged and content with the status quo, his successor was entirely different. The devout and ruthless Muhammad II was eager to devour all enemies. If Trebizond, weak and vulnerable, were to encounter a steadfast and keen ruler, amassing strength and rising at the right time, perhaps a new era of great achievements could be possible. But Ioannes IV Komnenos still hadn't realized the approaching danger. This so-called 'empire' established by the remnants of Andronikos was inevitably heading toward its final moments.
• The mod adds a unique mission tree for the nation of Trebizond, offering two distinct developmental routes, each with its unique objectives and rewards: Rebuild the Roman Empire or Restore the Kingdom of Pontus
• A new Grand Orthodox Ecumenical council interface for Orthodox
• Several new great projects are added:
o Sumela Monastery
o Walls of Theodosius
o Hanging Church o Monastery of Saint John
o Saint Mark's Coptic Cathedral
o Neamt Monastery
o Mosque of Amr o Krak des Chevaliers
o Hagia Sophia of Trebizond
o Gelati Monastery
o Hippodrome of Constantinople
o Sinop Fortress
o Monastery of Saint Catherine
o New City of Antioch
• New types of vassal states:
o Theme
o Naval Themes
o Imperial Exarchate
o Autocephalous Patriarchate
Details and interactions can be explored further after subscribing to the mod! Thank you to everyone for your contributions over the past three years in areas such as writing, content innovation, balancing adjustments, and testing feedback for this mod! We also welcome any additional feedback and suggestions.
Update Notes - December 20, 2024
1. Adjustment to Trebizond Orange Missions Rewards
o All orange missions in Trebizond's mission tree now feature two reward tiers.  Achieving Reward Tier I grants Reward Modifier I, which will neutralize the corresponding debuff upon forming the Eastern Roman Empire. Achieving Reward Tier II grants a doubled Reward Modifier II, but players can only obtain up to three Tier II rewards.
o This limitation aims to prevent players from delaying their transformation into the Eastern Roman Empire for optimal rewards, ensuring a smoother and more enjoyable gameplay experience.
2. Changes to Trebizond Mission Bonuses
o Permanent modifiers in the later part of Trebizond's mission tree have been adjusted to temporary modifiers.
o However, if players choose the Pontus route, these temporary modifiers can still be converted into permanent rewards.
o This change follows the same reasoning as above: to maintain a balanced and engaging experience without slowing progression.
3. Rework of Debuffs and Crises after Forming the Eastern Roman Empire
o After forming the Eastern Roman Empire: Trade Privileges, Pronoia Privileges, and Constantinople Province Modifiers remain unchanged. Other disaster effects (such as naval crises, army quality issues, military organization problems, administrative crises, and currency crises) will be reworked into warnings of potential disaster risks.
o A new series of crisis resolution decisions will be introduced, allowing players to address these potential risks. If players complete the decisions within 50 years, they can avoid the corresponding debuffs entirely.
4. New Interaction Button for the Eastern Roman Empire's Special Government Reforms
o Three unique interaction buttons have been added to government reforms of Eastern Roman Empire, providing new strategic options. Enjoy the new update and dive into the revamped Trebizond and Eastern Roman Empire gameplay experience!
Popular Discussions View All (1)
2
10 Feb @ 7:32am
已知问题Known Issue:
刀锋行歌(Blade Chanter)
322 Comments
Usshole 10 hours ago 
谢谢收到,等之后再上去试试:praisesun:
变身rom之后能不能把继承人的称呼改成共治皇帝啊
刀锋行歌(Blade Chanter)  [author] 4 Aug @ 5:05am 
@後輩超喜歡先輩的紅茶
文化撞色应该改不了,文化颜色是分配的,这说明已经超出原版预设的单个文化组的文化数量了,所以重复分配相同颜色了。后续有考虑在成立罗帝后拓展全球任务树,所以变罗帝的决议准备留着,你说的变身后刷新任务通用的问题,我马上更新修复下
不是单纯的撞色 而是接壤一起的时候两个颜色相同不太好区分
大佬能不能把卡帕多西亚和希腊亚美尼亚这两个文化颜色改一改 在文化地图上这两撞色了。
话说能不能删掉rom这个变身决议()个人感觉毫无用处()
变身rom后再去选着紫室任务分支会导致rom的任务树会变成通用任务树
刀锋行歌(Blade Chanter)  [author] 4 Aug @ 1:04am 
@Usshole
紫室操戈 灾难爆发时出的那个事件,会让你的任务树右上角有任务分支预览的三选一的按钮,选择其中任意一个分支,完成那个任务就达成条件了。排查下是不是其他mod导致的ui冲突导致这几个按钮没显示。
我已经把不触发事件的权重调的很高了,不知道蠢驴这个机制怎么搞的,即使我把触发概率调到5%还是每个月大概率出事件。我稍后更新换成另一种机制,应该能体验好一点
Usshole 3 Aug @ 4:53pm 
而且我这个紫室操戈的灾难,从教改到专制都没结束,就卡在完成任务那一步:steamfacepalm:第一个档以为是bug,开了第二个档也没好
Usshole 3 Aug @ 4:48pm 
请问家族政治的未来这个任务怎么触发?紫室操戈的事件太频繁了吧,一年能出十几次,数值崩坏了,要么皇帝权威低了一直要钱几百几百,要么皇帝权威高了一直给点数导致玩家数值崩坏了